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Alessandro De Gloria: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Alessandro De Gloria, Paolo Palma, Mauro Olivieri
    Delay-Insensitive Synthesis of the MCS 251 Microcontroller Core for Low Power Applications. [Citation Graph (0, 0)][DBLP]
    EUROMICRO, 1999, pp:1244-1247 [Conf]
  2. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone
    Designing Mobile Games for a Challenging Experience of the Urban Heritage. [Citation Graph (0, 0)][DBLP]
    Euro-Par, 2003, pp:1129-1136 [Conf]
  3. Fabio Ancona, Alessandro De Gloria, Rodolfo Zunino
    Parallel VLSI Architectures for Cryptographic Systems. [Citation Graph (0, 0)][DBLP]
    Great Lakes Symposium on VLSI, 1997, pp:176-181 [Conf]
  4. Mauro Olivieri, Alessandro Trifiletti, Alessandro De Gloria
    A Low-Power Microcontroller with on-Chip Self-Tuning Digital Clock-Generator for Variable-Load Applications. [Citation Graph (0, 0)][DBLP]
    ICCD, 1999, pp:476-481 [Conf]
  5. Francesco Bellotti, Edmondo Ferretti, Alessandro De Gloria
    Discovering the European Heritage Through the ChiKho Educational Web Game. [Citation Graph (0, 0)][DBLP]
    INTETAIN, 2005, pp:13-22 [Conf]
  6. Alessandro De Gloria, Paolo Faraboschi
    Instruction-level Parallelism in Prolog: Analysis and Architectural Support. [Citation Graph (0, 0)][DBLP]
    ISCA, 1992, pp:224-233 [Conf]
  7. Alessandro De Gloria, Mauro Olivieri
    An application specific multi-port RAM cell circuit for register renaming units in high speed microprocessors. [Citation Graph (0, 0)][DBLP]
    ISCAS (4), 2001, pp:934-937 [Conf]
  8. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone
    Supporting Efficient Design of Mobile HCI. [Citation Graph (0, 0)][DBLP]
    Mobile HCI, 2003, pp:241-255 [Conf]
  9. Alessandra Costa, Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri
    An analysis of dynamic scheduling techniques for symbolic applications. [Citation Graph (0, 0)][DBLP]
    MICRO, 1993, pp:185-191 [Conf]
  10. Alessandro De Gloria, Paolo Faraboschi
    An evaluation system for application specific architectures. [Citation Graph (0, 0)][DBLP]
    MICRO, 1990, pp:80-89 [Conf]
  11. Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri
    A non-deterministic scheduler for a software pipelining compiler. [Citation Graph (0, 0)][DBLP]
    MICRO, 1992, pp:41-44 [Conf]
  12. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone
    MADE: developing edutainment applications on mobile computers. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:4, pp:617-634 [Journal]
  13. Francesco Bellotti, Alessandro De Gloria, Marco Risso, Alessandro Villamaina
    AutoGraL: a Java 2D graphics library for configurable automotive dashboards. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:2, pp:259-268 [Journal]
  14. Francesco Bellotti, Alessandro De Gloria, Daniele Grosso, Luca Noli
    WLESS-frame: a simulation-based development environment for 802.11 stations. [Citation Graph (0, 0)][DBLP]
    Computer Networks, 2001, v:36, n:5/6, pp:625-641 [Journal]
  15. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone
    VeGame: Exploring Art and History in Venice. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2003, v:36, n:9, pp:48-55 [Journal]
  16. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone
    IEEE Pervasive Computing: Integrated Environments - User Testing a Hypermedia Tour Guide. [Citation Graph (0, 0)][DBLP]
    IEEE Distributed Systems Online, 2002, v:3, n:6, pp:- [Journal]
  17. Mauro Bertacchi, Alessandro De Gloria, Daniele Grosso, Mauro Olivieri
    Semicustom Design of an IEEE 1394-Compliant Reusable IC Core. [Citation Graph (0, 0)][DBLP]
    IEEE Design & Test of Computers, 2000, v:17, n:3, pp:95-105 [Journal]
  18. A. Barisone, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria
    JSBricks: a suite of microbenchmarks for the evaluation of Java as a scientific execution environment. [Citation Graph (0, 0)][DBLP]
    Future Generation Comp. Syst., 2001, v:18, n:2, pp:293-306 [Journal]
  19. Alessandro De Gloria, Paolo Faraboschi
    A Boltzmann Machine approach to code optimization. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 1991, v:17, n:9, pp:969-982 [Journal]
  20. Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri
    Clustered Boltzmann Machines: Massively Parallel Architectures for Constrained Optimization Problems. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 1993, v:19, n:2, pp:163-175 [Journal]
  21. Alessandro De Gloria, Paolo Faraboschi, Sandro Ridella
    A dedicated massively parallel architecture for the Boltzmann machine. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 1992, v:18, n:1, pp:57-73 [Journal]
  22. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Massimiliano Margarone
    Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:3, pp:155-163 [Journal]
  23. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria
    Evaluation and optimization of method calls in Java. [Citation Graph (0, 0)][DBLP]
    Softw., Pract. Exper., 2004, v:34, n:4, pp:395-431 [Journal]
  24. Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Andrea Poggi
    DirectJ: Java APIs for optimized 2D graphics. [Citation Graph (0, 0)][DBLP]
    Softw., Pract. Exper., 2001, v:31, n:3, pp:259-275 [Journal]
  25. Alessandro De Gloria, Mauro Olivieri
    Statistical Carry Lookahead Adders. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1996, v:45, n:3, pp:340-347 [Journal]
  26. Alessandro De Gloria, Paolo Faraboschi, Mauro Olivieri
    Block placement with a Boltzmann Machine. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. on CAD of Integrated Circuits and Systems, 1994, v:13, n:6, pp:694-701 [Journal]

  27. Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs. [Citation Graph (, )][DBLP]


  28. Player Experience Evaluation: An Approach Based on the Personal Construct Theory. [Citation Graph (, )][DBLP]


  29. Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds. [Citation Graph (, )][DBLP]


  30. Designing Online Virtual Worlds for Cultural Heritage. [Citation Graph (, )][DBLP]


  31. Enhancing the educational value of video games. [Citation Graph (, )][DBLP]


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