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Manuel M. Oliveira :
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Askold V. Strat , Manuel M. Oliveira A Point-and-Shoot Color 3D Camera. [Citation Graph (0, 0)][DBLP ] 3DIM, 2003, pp:483-490 [Conf ] Manuel M. Oliveira , Mel Slater , Jon Crowcroft How to Build Virtual Environment Systems with Component Frameworks. [Citation Graph (0, 0)][DBLP ] CW, 2003, pp:181-188 [Conf ] Manuel M. Oliveira , Jon Crowcroft Perceptual Network Metaphors: Breaking the Network Transparency Paradigm. [Citation Graph (0, 0)][DBLP ] MIPS, 2003, pp:207-221 [Conf ] Manuel M. Oliveira , Tristan Henderson What online gamers really think of the Internet? [Citation Graph (0, 0)][DBLP ] NETGAMES, 2003, pp:185-193 [Conf ] Manuel M. Oliveira , Jon Crowcroft , Christophe Diot Router level filtering for receiver interest delivery. [Citation Graph (0, 0)][DBLP ] Networked Group Communication, 2000, pp:141-150 [Conf ] Manuel M. Oliveira Correcting Texture Mapping Errors Introduced by Graphics Hardware. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2001, pp:31-39 [Conf ] Manuel M. Oliveira , Gary Bishop Image-based objects. [Citation Graph (0, 0)][DBLP ] SI3D, 1999, pp:191-198 [Conf ] Fabio Policarpo , Manuel M. Oliveira , João Luiz Dihl Comba Real-time relief mapping on arbitrary polygonal surfaces. [Citation Graph (0, 0)][DBLP ] SI3D, 2005, pp:155-162 [Conf ] Manuel M. Oliveira , Maicon Brauwers Real-time refraction through deformable objects. [Citation Graph (0, 0)][DBLP ] SI3D, 2007, pp:89-96 [Conf ] Zhe Fan , Ma Chi , Manuel M. Oliveira A Sketch-Based Collaborative Design System. [Citation Graph (0, 0)][DBLP ] SIBGRAPI, 2003, pp:125-131 [Conf ] Jianning Wang , Manuel M. Oliveira A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images. [Citation Graph (0, 0)][DBLP ] SIBGRAPI, 2003, pp:11-18 [Conf ] Carlos Solana , Leandro A. F. Fernandes , Edson J. R. Justino , Manuel M. Oliveira , Roberto da Silva , Luiz S. Oliveira , Flávio Bortolozzi , Gustavo J. Crespo Document Reconstruction Based on Feature Matching. [Citation Graph (0, 0)][DBLP ] SIBGRAPI, 2005, pp:163-170 [Conf ] Manuel M. Oliveira , Gary Bishop , David F. McAllister Relief texture mapping. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2000, pp:359-368 [Conf ] Askold V. Strat , Manuel M. Oliveira Casual 3D photography. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2003, pp:- [Conf ] Manuel M. Oliveira Building Virtual Environment Systems (and Games) with User Network Awareness. [Citation Graph (0, 0)][DBLP ] TPCG, 2004, pp:86-93 [Conf ] Manuel M. Oliveira , Brian Bowen , Richard McKenna , Yu-Sung Chang Fast Digital Image Inpainting. [Citation Graph (0, 0)][DBLP ] VIIP, 2001, pp:261-266 [Conf ] Jianning Wang , Manuel M. Oliveira , Arie E. Kaufman Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:53- [Conf ] Manuel M. Oliveira , Jon Crowcroft , Donald P. Brutzman , Mel Slater Components for distributed virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:176-177 [Conf ] Jianning Wang , Manuel M. Oliveira Improved Scene Reconstruction from Range Images. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2002, v:21, n:3, pp:- [Journal ] Jianning Wang , Manuel M. Oliveira Filling holes on locally smooth surfaces reconstructed from point clouds. [Citation Graph (0, 0)][DBLP ] Image Vision Comput., 2007, v:25, n:1, pp:103-113 [Journal ] Jung Kim , Hyun Kim , Boon K. Tay , Manivannan Muniyandi , Joel Jordan , Jesper Mortensen , Manuel M. Oliveira , Mel Slater , Mandayam A. Srinivasan Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. [Citation Graph (0, 0)][DBLP ] Presence, 2004, v:13, n:3, pp:328-337 [Journal ] Manuel M. Oliveira , Jon Crowcroft , Mel Slater Components for Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 2001, v:10, n:1, pp:51-61 [Journal ] Manuel M. Oliveira Image-Based Modeling and Rendering Techniques: A Survey. [Citation Graph (0, 0)][DBLP ] RITA, 2002, v:9, n:2, pp:37-66 [Journal ] Wagner Toledo Corrêa , Manuel M. Oliveira , Cláudio T. Silva , Jianning Wang Modeling and Rendering of Real Environments. [Citation Graph (0, 0)][DBLP ] RITA, 2002, v:9, n:2, pp:127-156 [Journal ] Marcos Paulo Berteli Slomp , Manuel M. Oliveira , Diego Inácio Patrício A Gentle Introduction to Precomputed Radiance Transfer. [Citation Graph (0, 0)][DBLP ] RITA, 2006, v:13, n:2, pp:131-160 [Journal ] Fabio Policarpo , Manuel M. Oliveira , João Luiz Dihl Comba Real-time relief mapping on arbitrary polygonal surfaces. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:935- [Journal ] Leandro A. F. Fernandes , Manuel M. Oliveira Real-time line detection through an improved Hough transform voting scheme. [Citation Graph (0, 0)][DBLP ] Pattern Recognition, 2008, v:41, n:1, pp:299-314 [Journal ] Documenting Visual Quality Controls on the Evaluation of Petroleum Reservoir-Rocks Through Ontology-Based Image Annotation. [Citation Graph (, )][DBLP ] Instant mesh deformation. [Citation Graph (, )][DBLP ] Computer graphics in Brazil: A selection of papers from SIBGRAPI 2006. [Citation Graph (, )][DBLP ] Search in 0.002secs, Finished in 0.301secs