The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Craig Gotsman: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Boris Kronrod, Craig Gotsman
    Optimized Compression of Triangle Mesh Geometry Using Prediction Trees. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:602-608 [Conf]
  2. Craig Gotsman
    Geometry Processing - A Personal Perspective. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2004, pp:67- [Conf]
  3. Alexander Bogomjakov, Craig Gotsman
    GPU-Assisted Z-Field Simplification. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2004, pp:673-679 [Conf]
  4. Alexander Bogomjakov, Craig Gotsman
    AUTO-FOLLOW: getting a piece of the action all the time. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2002, pp:279-280 [Conf]
  5. Martin Isenburg, Stefan Gumhold, Craig Gotsman
    The connectivity shapes video. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2001, pp:325-326 [Conf]
  6. Mirela Ben-Chen, Craig Gotsman, Camille Wormser
    Distributed computation of virtual coordinates. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2007, pp:210-219 [Conf]
  7. Daniel Keren, Margarita Osadchy, Craig Gotsman
    Anti-Faces for Detection. [Citation Graph (0, 0)][DBLP]
    ECCV (1), 2000, pp:134-148 [Conf]
  8. Ilya Eckstein, Vitaly Surazhsky, Craig Gotsman
    Compatible Geometries by Convex Representations with Applications to Computer Graphics. [Citation Graph (0, 0)][DBLP]
    EWCG, 2000, pp:45-46 [Conf]
  9. Zachi Karni, Craig Gotsman
    Spectral Compression of Mesh Geometry. [Citation Graph (0, 0)][DBLP]
    EWCG, 2000, pp:27-30 [Conf]
  10. Boris Kronrod, Craig Gotsman
    Efficient Coding of Non-Triangular Meshes. [Citation Graph (0, 0)][DBLP]
    EWCG, 2000, pp:24-26 [Conf]
  11. Vitaly Surazhsky, Craig Gotsman
    Morphing Planar Triangulations and Polygons using Convex Representations. [Citation Graph (0, 0)][DBLP]
    EWCG, 2000, pp:31-34 [Conf]
  12. Craig Gotsman, Yehuda Koren
    Distributed Graph Layout for Sensor Networks. [Citation Graph (0, 0)][DBLP]
    Graph Drawing, 2004, pp:273-284 [Conf]
  13. Alexander Bogomjakov, Craig Gotsman
    Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:81-90 [Conf]
  14. Zachi Karni, Craig Gotsman
    3D Mesh Compression Using Fixed Spectral Bases. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:1-8 [Conf]
  15. Costa Touma, Craig Gotsman
    Triangle Mesh Compression. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:26-34 [Conf]
  16. Oren Sifri, Alla Sheffer, Craig Gotsman
    Geodesic-based Surface Remeshing. [Citation Graph (0, 0)][DBLP]
    IMR, 2003, pp:189-199 [Conf]
  17. Vitaly Surazhsky, Pierre Alliez, Craig Gotsman
    Isotropic Remeshing of Surfaces: A Local Parameterization Approach. [Citation Graph (0, 0)][DBLP]
    IMR, 2003, pp:215-224 [Conf]
  18. Vitaly Surazhsky, Craig Gotsman
    High Quality Compatible Triangulations. [Citation Graph (0, 0)][DBLP]
    IMR, 2002, pp:185-192 [Conf]
  19. Alon Efrat, Craig Gotsman
    Subpixel Image Registration Using Circular Fiducials. [Citation Graph (0, 0)][DBLP]
    ISTCS, 1993, pp:49-58 [Conf]
  20. Boris Kronrod, Craig Gotsman
    Efficient Coding of Non-Triangular Mesh Connectivity. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:235-242 [Conf]
  21. Boris Kronrod, Craig Gotsman
    Optimized Triangle Mesh Compression using Prediction Trees. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:406-407 [Conf]
  22. Vitaly Surazhsky, Craig Gotsman
    Morphing Stick Figures Using Optimized Compatible Triangulations. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:40-49 [Conf]
  23. Vitaly Surazhsky, Craig Gotsman
    Explicit Surface Remeshing. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2003, pp:20-30 [Conf]
  24. Yohai Makbily, Craig Gotsman, Reuven Bar-Yehuda
    Geometric algorithms for message filtering in decentralized virtual environments. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:39-46 [Conf]
  25. Zachi Karni, Craig Gotsman
    Spectral compression of mesh geometry. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:279-286 [Conf]
  26. Craig Gotsman
    On Graph Partitioning, Spectral Analysis, and Digital Mesh Processing. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2003, pp:165-174 [Conf]
  27. Zachi Karni, Craig Gotsman, Steven J. Gortler
    Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:268-277 [Conf]
  28. Shadi Saba, Irad Yavneh, Craig Gotsman, Alla Sheffer
    Practical Spherical Embedding of Manifold Triangle Meshes. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:258-267 [Conf]
  29. Craig Gotsman
    What's in a Mesh? A Survey of 3D Mesh Representation Schemes. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:2- [Conf]
  30. Martin Isenburg, Stefan Gumhold, Craig Gotsman
    Connectivity Shapes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2001, pp:- [Conf]
  31. Zachi Karni, Alexander Bogomjakov, Craig Gotsman
    Efficient Compression and Rendering of Multi-Resolution Meshes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  32. Michael Margaliot, Craig Gotsman
    Piecewise-Linear Surface Approximation From Noisy Scattered Samples. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:61-68 [Conf]
  33. Boris Rabinovich, Craig Gotsman
    Visualization of large terrains in resource-limited computing environments. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:95-102 [Conf]
  34. Daniel Brunstein, Gill Barequet, Craig Gotsman
    Animating a Camera for Viewing a Planar Polygon. [Citation Graph (0, 0)][DBLP]
    VMV, 2003, pp:87-94 [Conf]
  35. Oded Sudarsky, Craig Gotsman
    Output-senstitive rendering and communication in dynamic virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 1997, pp:217-223 [Conf]
  36. Steven J. Gortler, Craig Gotsman, Dylan Thurston
    Discrete one-forms on meshes and applications to 3D mesh parameterization. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 2006, v:23, n:2, pp:83-112 [Journal]
  37. Craig Gotsman, Leif Kobbelt
    Editorial. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 2005, v:22, n:5, pp:375- [Journal]
  38. Craig Gotsman, Vitaly Surazhsky
    Guaranteed intersection-free polygon morphing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:1, pp:67-75 [Journal]
  39. Craig Gotsman, Oded Sudarsky, Jeffrey A. Fayman
    Optimized occlusion culling using five-dimensional subdivision. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:5, pp:645-654 [Journal]
  40. Zachi Karni, Craig Gotsman
    Compression of soft-body animation sequences. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:1, pp:25-34 [Journal]
  41. Geetika Tewari, Craig Gotsman, Steven J. Gortler
    Meshing genus-1 point clouds using discrete one-forms. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:6, pp:917-926 [Journal]
  42. Alexander Bogomjakov, Craig Gotsman
    Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2002, v:21, n:2, pp:137-148 [Journal]
  43. Ilya Eckstein, Vitaly Surazhsky, Craig Gotsman
    Texture Mapping with Hard Constraints. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  44. Craig Gotsman
    On the Optimality of Valence-based Connectivity Coding. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:1, pp:99-102 [Journal]
  45. Irena Notkin, Craig Gotsman
    Parallel Progressive Ray-tracing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:1, pp:43-55 [Journal]
  46. Guillermo Savransky, Dan Dimerman, Craig Gotsman
    Modeling and Rendering Escher-Like Impossible Scenes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1999, v:18, n:2, pp:173-179 [Journal]
  47. Oded Sudarsky, Craig Gotsman
    Output-Sensitive Visibility Algorithms for Dynamic Scenes with Applications to Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1996, v:15, n:3, pp:249-258 [Journal]
  48. Craig Gotsman, Nathan Linial
    Spectral Properties of Threshold Functions. [Citation Graph (0, 0)][DBLP]
    Combinatorica, 1994, v:14, n:1, pp:35-50 [Journal]
  49. Alla Sheffer, Craig Gotsman, Nira Dyn
    Robust Spherical Parameterization of Triangular Meshes. [Citation Graph (0, 0)][DBLP]
    Computing, 2004, v:72, n:1-2, pp:185-193 [Journal]
  50. Boris Kronrod, Craig Gotsman
    Efficient Coding of Nontriangular Mesh Connectivity. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2001, v:63, n:4, pp:263-275 [Journal]
  51. Vitaly Surazhsky, Craig Gotsman
    High quality compatible triangulations. [Citation Graph (0, 0)][DBLP]
    Eng. Comput. (Lond.), 2004, v:20, n:2, pp:147-156 [Journal]
  52. Alon Efrat, Craig Gotsman
    Subpixel image registration using circular fiducials. [Citation Graph (0, 0)][DBLP]
    Int. J. Comput. Geometry Appl., 1994, v:4, n:4, pp:403-422 [Journal]
  53. Craig Gotsman, Michael Werman
    Recognition of Affine Transformed Planar Curves by Extremal Geometric Properties. [Citation Graph (0, 0)][DBLP]
    Int. J. Comput. Geometry Appl., 1993, v:3, n:2, pp:183-202 [Journal]
  54. Roni Raab, Craig Gotsman, Alla Sheffer
    Virtual Woodwork: Making Toys from Geometric Models. [Citation Graph (0, 0)][DBLP]
    International Journal of Shape Modeling, 2004, v:10, n:1, pp:1-30 [Journal]
  55. Craig Gotsman, Nathan Linial
    The Equivalence of Two Problems on the Cube. [Citation Graph (0, 0)][DBLP]
    J. Comb. Theory, Ser. A, 1992, v:61, n:1, pp:142-146 [Journal]
  56. Amit Reisman, Craig Gotsman, Assaf Schuster
    Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines. [Citation Graph (0, 0)][DBLP]
    J. Parallel Distrib. Comput., 2000, v:60, n:9, pp:1074-1102 [Journal]
  57. Daniel Keren, Craig Gotsman
    Fitting Curves and Surfaces With Constrained Implicit Polynomials. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 1999, v:21, n:1, pp:31-41 [Journal]
  58. Daniel Keren, Margarita Osadchy, Craig Gotsman
    Antifaces: A Novel, Fast Method for Image Detection. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2001, v:23, n:7, pp:747-761 [Journal]
  59. Alexander Goldin, Craig Gotsman
    Geometric Message-Filtering Protocols for Distributed Multiagent Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:3, pp:279-295 [Journal]
  60. Craig Gotsman
    A cluster detection algorithm based on percolation theory. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 1991, v:12, n:4, pp:199-202 [Journal]
  61. Craig Gotsman
    On the most robust affine basis. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 1993, v:14, n:8, pp:647-650 [Journal]
  62. Craig Gotsman, Michael Lindenbaum
    Euclidean Voronoi labelling on the multidimensional grid. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 1995, v:16, n:4, pp:409-415 [Journal]
  63. Nur Arad, Craig Gotsman
    Enhancement by image-dependent warping. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Image Processing, 1999, v:8, n:8, pp:1063-1074 [Journal]
  64. Craig Gotsman, Michael Lindenbaum
    On the metric properties of discrete space-filling curves. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Image Processing, 1996, v:5, n:5, pp:794-797 [Journal]
  65. Craig Gotsman
    A note on functions governed by Walsh expressions. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Information Theory, 1991, v:37, n:3, pp:694-0 [Journal]
  66. Reuven Bar-Yehuda, Craig Gotsman
    Time/Space Tradeoffs for Polygon Mesh Rendering. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1996, v:15, n:2, pp:141-152 [Journal]
  67. Mirela Ben-Chen, Craig Gotsman
    On the optimality of spectral compression of mesh data. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:1, pp:60-80 [Journal]
  68. Craig Gotsman, Xianfeng Gu, Alla Sheffer
    Fundamentals of spherical parameterization for 3D meshes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:358-363 [Journal]
  69. Vladislav Kraevoy, Alla Sheffer, Craig Gotsman
    Matchmaker: constructing constrained texture maps. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:326-333 [Journal]
  70. Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic
    Mesh-based inverse kinematics. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:488-495 [Journal]
  71. Vitaly Surazhsky, Craig Gotsman
    Controllable morphing of compatible planar triangulations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2001, v:20, n:4, pp:203-231 [Journal]
  72. Evgeny Roytman, Craig Gotsman
    Dynamic Color Quantization of Video Sequences. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:3, pp:274-286 [Journal]
  73. Oded Sudarsky, Craig Gotsman
    Dynamic Scene Occlusion Culling. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:1, pp:13-29 [Journal]
  74. Gennady Agranov, Craig Gotsman
    Algorithms for rendering realistic terrain image sequences and their parallel implementation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1995, v:11, n:9, pp:455-464 [Journal]
  75. Craig Gotsman
    Halftoning of image sequences. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1993, v:9, n:5, pp:255-266 [Journal]
  76. Oleg Polonsky, Giuseppe Patanè, Silvia Biasotti, Craig Gotsman, Michela Spagnuolo
    What's in an image? [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2005, v:21, n:8-10, pp:840-847 [Journal]
  77. Mirela Ben-Chen, Craig Gotsman, Steven J. Gortler
    Routing with Guaranteed Delivery on Virtual Coordinates. [Citation Graph (0, 0)][DBLP]
    CCCG, 2006, pp:- [Conf]
  78. Gill Barequet, Craig Gotsman, Avishay Sidlesky
    Polygon Reconstruction from Line Cross-Sections. [Citation Graph (0, 0)][DBLP]
    CCCG, 2006, pp:- [Conf]
  79. Craig Gotsman, Ian Fischer
    Computing Depth Contours with Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    CCCG, 2006, pp:- [Conf]

  80. Papercraft Models using Generalized Cylinders. [Citation Graph (, )][DBLP]


  81. Spatial deformation transfer. [Citation Graph (, )][DBLP]


  82. Characterizing Shape Using Conformal Factors. [Citation Graph (, )][DBLP]


  83. Cycle bases of graphs and sampled manifolds. [Citation Graph (, )][DBLP]


  84. Paper-craft from 3D polygonal models using generalized cylinders. [Citation Graph (, )][DBLP]


  85. A spectral characterization of the Delaunay triangulation. [Citation Graph (, )][DBLP]


  86. Context-Aware Skeletal Shape Deformation. [Citation Graph (, )][DBLP]


  87. Articulated Object Reconstruction and Markerless Motion Capture from Depth Video. [Citation Graph (, )][DBLP]


  88. Conformal Flattening by Curvature Prescription and Metric Scaling. [Citation Graph (, )][DBLP]


  89. Reduced Depth and Visual Hulls of Complex 3D Scenes. [Citation Graph (, )][DBLP]


  90. Distortion-Free Steganography for Polygonal Meshes. [Citation Graph (, )][DBLP]


  91. A Local/Global Approach to Mesh Parameterization. [Citation Graph (, )][DBLP]


  92. Energy-Based Image Deformation. [Citation Graph (, )][DBLP]


  93. Complex Barycentric Coordinates with Applications to Planar Shape Deformation. [Citation Graph (, )][DBLP]


Search in 0.033secs, Finished in 0.036secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002