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Craig Gotsman :
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Boris Kronrod , Craig Gotsman Optimized Compression of Triangle Mesh Geometry Using Prediction Trees. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2002, pp:602-608 [Conf ] Craig Gotsman Geometry Processing - A Personal Perspective. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2004, pp:67- [Conf ] Alexander Bogomjakov , Craig Gotsman GPU-Assisted Z-Field Simplification. [Citation Graph (0, 0)][DBLP ] 3DPVT, 2004, pp:673-679 [Conf ] Alexander Bogomjakov , Craig Gotsman AUTO-FOLLOW: getting a piece of the action all the time. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 2002, pp:279-280 [Conf ] Martin Isenburg , Stefan Gumhold , Craig Gotsman The connectivity shapes video. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 2001, pp:325-326 [Conf ] Mirela Ben-Chen , Craig Gotsman , Camille Wormser Distributed computation of virtual coordinates. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 2007, pp:210-219 [Conf ] Daniel Keren , Margarita Osadchy , Craig Gotsman Anti-Faces for Detection. [Citation Graph (0, 0)][DBLP ] ECCV (1), 2000, pp:134-148 [Conf ] Ilya Eckstein , Vitaly Surazhsky , Craig Gotsman Compatible Geometries by Convex Representations with Applications to Computer Graphics. [Citation Graph (0, 0)][DBLP ] EWCG, 2000, pp:45-46 [Conf ] Zachi Karni , Craig Gotsman Spectral Compression of Mesh Geometry. [Citation Graph (0, 0)][DBLP ] EWCG, 2000, pp:27-30 [Conf ] Boris Kronrod , Craig Gotsman Efficient Coding of Non-Triangular Meshes. [Citation Graph (0, 0)][DBLP ] EWCG, 2000, pp:24-26 [Conf ] Vitaly Surazhsky , Craig Gotsman Morphing Planar Triangulations and Polygons using Convex Representations. [Citation Graph (0, 0)][DBLP ] EWCG, 2000, pp:31-34 [Conf ] Craig Gotsman , Yehuda Koren Distributed Graph Layout for Sensor Networks. [Citation Graph (0, 0)][DBLP ] Graph Drawing, 2004, pp:273-284 [Conf ] Alexander Bogomjakov , Craig Gotsman Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:81-90 [Conf ] Zachi Karni , Craig Gotsman 3D Mesh Compression Using Fixed Spectral Bases. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:1-8 [Conf ] Costa Touma , Craig Gotsman Triangle Mesh Compression. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1998, pp:26-34 [Conf ] Oren Sifri , Alla Sheffer , Craig Gotsman Geodesic-based Surface Remeshing. [Citation Graph (0, 0)][DBLP ] IMR, 2003, pp:189-199 [Conf ] Vitaly Surazhsky , Pierre Alliez , Craig Gotsman Isotropic Remeshing of Surfaces: A Local Parameterization Approach. [Citation Graph (0, 0)][DBLP ] IMR, 2003, pp:215-224 [Conf ] Vitaly Surazhsky , Craig Gotsman High Quality Compatible Triangulations. [Citation Graph (0, 0)][DBLP ] IMR, 2002, pp:185-192 [Conf ] Alon Efrat , Craig Gotsman Subpixel Image Registration Using Circular Fiducials. [Citation Graph (0, 0)][DBLP ] ISTCS, 1993, pp:49-58 [Conf ] Boris Kronrod , Craig Gotsman Efficient Coding of Non-Triangular Mesh Connectivity. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2000, pp:235-242 [Conf ] Boris Kronrod , Craig Gotsman Optimized Triangle Mesh Compression using Prediction Trees. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2000, pp:406-407 [Conf ] Vitaly Surazhsky , Craig Gotsman Morphing Stick Figures Using Optimized Compatible Triangulations. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2001, pp:40-49 [Conf ] Vitaly Surazhsky , Craig Gotsman Explicit Surface Remeshing. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2003, pp:20-30 [Conf ] Yohai Makbily , Craig Gotsman , Reuven Bar-Yehuda Geometric algorithms for message filtering in decentralized virtual environments. [Citation Graph (0, 0)][DBLP ] SI3D, 1999, pp:39-46 [Conf ] Zachi Karni , Craig Gotsman Spectral compression of mesh geometry. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2000, pp:279-286 [Conf ] Craig Gotsman On Graph Partitioning, Spectral Analysis, and Digital Mesh Processing. [Citation Graph (0, 0)][DBLP ] Shape Modeling International, 2003, pp:165-174 [Conf ] Zachi Karni , Craig Gotsman , Steven J. Gortler Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints. [Citation Graph (0, 0)][DBLP ] SMI, 2005, pp:268-277 [Conf ] Shadi Saba , Irad Yavneh , Craig Gotsman , Alla Sheffer Practical Spherical Embedding of Manifold Triangle Meshes. [Citation Graph (0, 0)][DBLP ] SMI, 2005, pp:258-267 [Conf ] Craig Gotsman What's in a Mesh? A Survey of 3D Mesh Representation Schemes. [Citation Graph (0, 0)][DBLP ] SMI, 2005, pp:2- [Conf ] Martin Isenburg , Stefan Gumhold , Craig Gotsman Connectivity Shapes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2001, pp:- [Conf ] Zachi Karni , Alexander Bogomjakov , Craig Gotsman Efficient Compression and Rendering of Multi-Resolution Meshes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Michael Margaliot , Craig Gotsman Piecewise-Linear Surface Approximation From Noisy Scattered Samples. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1994, pp:61-68 [Conf ] Boris Rabinovich , Craig Gotsman Visualization of large terrains in resource-limited computing environments. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1997, pp:95-102 [Conf ] Daniel Brunstein , Gill Barequet , Craig Gotsman Animating a Camera for Viewing a Planar Polygon. [Citation Graph (0, 0)][DBLP ] VMV, 2003, pp:87-94 [Conf ] Oded Sudarsky , Craig Gotsman Output-senstitive rendering and communication in dynamic virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1997, pp:217-223 [Conf ] Steven J. Gortler , Craig Gotsman , Dylan Thurston Discrete one-forms on meshes and applications to 3D mesh parameterization. [Citation Graph (0, 0)][DBLP ] Computer Aided Geometric Design, 2006, v:23, n:2, pp:83-112 [Journal ] Craig Gotsman , Leif Kobbelt Editorial. [Citation Graph (0, 0)][DBLP ] Computer Aided Geometric Design, 2005, v:22, n:5, pp:375- [Journal ] Craig Gotsman , Vitaly Surazhsky Guaranteed intersection-free polygon morphing. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2001, v:25, n:1, pp:67-75 [Journal ] Craig Gotsman , Oded Sudarsky , Jeffrey A. Fayman Optimized occlusion culling using five-dimensional subdivision. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1999, v:23, n:5, pp:645-654 [Journal ] Zachi Karni , Craig Gotsman Compression of soft-body animation sequences. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:1, pp:25-34 [Journal ] Geetika Tewari , Craig Gotsman , Steven J. Gortler Meshing genus-1 point clouds using discrete one-forms. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2006, v:30, n:6, pp:917-926 [Journal ] Alexander Bogomjakov , Craig Gotsman Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2002, v:21, n:2, pp:137-148 [Journal ] Ilya Eckstein , Vitaly Surazhsky , Craig Gotsman Texture Mapping with Hard Constraints. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Craig Gotsman On the Optimality of Valence-based Connectivity Coding. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:1, pp:99-102 [Journal ] Irena Notkin , Craig Gotsman Parallel Progressive Ray-tracing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1997, v:16, n:1, pp:43-55 [Journal ] Guillermo Savransky , Dan Dimerman , Craig Gotsman Modeling and Rendering Escher-Like Impossible Scenes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1999, v:18, n:2, pp:173-179 [Journal ] Oded Sudarsky , Craig Gotsman Output-Sensitive Visibility Algorithms for Dynamic Scenes with Applications to Virtual Reality. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1996, v:15, n:3, pp:249-258 [Journal ] Craig Gotsman , Nathan Linial Spectral Properties of Threshold Functions. [Citation Graph (0, 0)][DBLP ] Combinatorica, 1994, v:14, n:1, pp:35-50 [Journal ] Alla Sheffer , Craig Gotsman , Nira Dyn Robust Spherical Parameterization of Triangular Meshes. [Citation Graph (0, 0)][DBLP ] Computing, 2004, v:72, n:1-2, pp:185-193 [Journal ] Boris Kronrod , Craig Gotsman Efficient Coding of Nontriangular Mesh Connectivity. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2001, v:63, n:4, pp:263-275 [Journal ] Vitaly Surazhsky , Craig Gotsman High quality compatible triangulations. [Citation Graph (0, 0)][DBLP ] Eng. Comput. (Lond.), 2004, v:20, n:2, pp:147-156 [Journal ] Alon Efrat , Craig Gotsman Subpixel image registration using circular fiducials. [Citation Graph (0, 0)][DBLP ] Int. J. Comput. Geometry Appl., 1994, v:4, n:4, pp:403-422 [Journal ] Craig Gotsman , Michael Werman Recognition of Affine Transformed Planar Curves by Extremal Geometric Properties. [Citation Graph (0, 0)][DBLP ] Int. J. Comput. Geometry Appl., 1993, v:3, n:2, pp:183-202 [Journal ] Roni Raab , Craig Gotsman , Alla Sheffer Virtual Woodwork: Making Toys from Geometric Models. [Citation Graph (0, 0)][DBLP ] International Journal of Shape Modeling, 2004, v:10, n:1, pp:1-30 [Journal ] Craig Gotsman , Nathan Linial The Equivalence of Two Problems on the Cube. [Citation Graph (0, 0)][DBLP ] J. Comb. Theory, Ser. A, 1992, v:61, n:1, pp:142-146 [Journal ] Amit Reisman , Craig Gotsman , Assaf Schuster Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines. [Citation Graph (0, 0)][DBLP ] J. Parallel Distrib. Comput., 2000, v:60, n:9, pp:1074-1102 [Journal ] Daniel Keren , Craig Gotsman Fitting Curves and Surfaces With Constrained Implicit Polynomials. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Pattern Anal. Mach. Intell., 1999, v:21, n:1, pp:31-41 [Journal ] Daniel Keren , Margarita Osadchy , Craig Gotsman Antifaces: A Novel, Fast Method for Image Detection. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Pattern Anal. Mach. Intell., 2001, v:23, n:7, pp:747-761 [Journal ] Alexander Goldin , Craig Gotsman Geometric Message-Filtering Protocols for Distributed Multiagent Environments. [Citation Graph (0, 0)][DBLP ] Presence, 2004, v:13, n:3, pp:279-295 [Journal ] Craig Gotsman A cluster detection algorithm based on percolation theory. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1991, v:12, n:4, pp:199-202 [Journal ] Craig Gotsman On the most robust affine basis. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1993, v:14, n:8, pp:647-650 [Journal ] Craig Gotsman , Michael Lindenbaum Euclidean Voronoi labelling on the multidimensional grid. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1995, v:16, n:4, pp:409-415 [Journal ] Nur Arad , Craig Gotsman Enhancement by image-dependent warping. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Image Processing, 1999, v:8, n:8, pp:1063-1074 [Journal ] Craig Gotsman , Michael Lindenbaum On the metric properties of discrete space-filling curves. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Image Processing, 1996, v:5, n:5, pp:794-797 [Journal ] Craig Gotsman A note on functions governed by Walsh expressions. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Information Theory, 1991, v:37, n:3, pp:694-0 [Journal ] Reuven Bar-Yehuda , Craig Gotsman Time/Space Tradeoffs for Polygon Mesh Rendering. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 1996, v:15, n:2, pp:141-152 [Journal ] Mirela Ben-Chen , Craig Gotsman On the optimality of spectral compression of mesh data. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:1, pp:60-80 [Journal ] Craig Gotsman , Xianfeng Gu , Alla Sheffer Fundamentals of spherical parameterization for 3D meshes. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2003, v:22, n:3, pp:358-363 [Journal ] Vladislav Kraevoy , Alla Sheffer , Craig Gotsman Matchmaker: constructing constrained texture maps. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2003, v:22, n:3, pp:326-333 [Journal ] Robert W. Sumner , Matthias Zwicker , Craig Gotsman , Jovan Popovic Mesh-based inverse kinematics. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:488-495 [Journal ] Vitaly Surazhsky , Craig Gotsman Controllable morphing of compatible planar triangulations. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2001, v:20, n:4, pp:203-231 [Journal ] Evgeny Roytman , Craig Gotsman Dynamic Color Quantization of Video Sequences. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1995, v:1, n:3, pp:274-286 [Journal ] Oded Sudarsky , Craig Gotsman Dynamic Scene Occlusion Culling. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:1, pp:13-29 [Journal ] Gennady Agranov , Craig Gotsman Algorithms for rendering realistic terrain image sequences and their parallel implementation. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1995, v:11, n:9, pp:455-464 [Journal ] Craig Gotsman Halftoning of image sequences. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1993, v:9, n:5, pp:255-266 [Journal ] Oleg Polonsky , Giuseppe Patanè , Silvia Biasotti , Craig Gotsman , Michela Spagnuolo What's in an image? [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:840-847 [Journal ] Mirela Ben-Chen , Craig Gotsman , Steven J. Gortler Routing with Guaranteed Delivery on Virtual Coordinates. [Citation Graph (0, 0)][DBLP ] CCCG, 2006, pp:- [Conf ] Gill Barequet , Craig Gotsman , Avishay Sidlesky Polygon Reconstruction from Line Cross-Sections. [Citation Graph (0, 0)][DBLP ] CCCG, 2006, pp:- [Conf ] Craig Gotsman , Ian Fischer Computing Depth Contours with Graphics Hardware. [Citation Graph (0, 0)][DBLP ] CCCG, 2006, pp:- [Conf ] Papercraft Models using Generalized Cylinders. [Citation Graph (, )][DBLP ] Spatial deformation transfer. [Citation Graph (, )][DBLP ] Characterizing Shape Using Conformal Factors. [Citation Graph (, )][DBLP ] Cycle bases of graphs and sampled manifolds. [Citation Graph (, )][DBLP ] Paper-craft from 3D polygonal models using generalized cylinders. [Citation Graph (, )][DBLP ] A spectral characterization of the Delaunay triangulation. [Citation Graph (, )][DBLP ] Context-Aware Skeletal Shape Deformation. [Citation Graph (, )][DBLP ] Articulated Object Reconstruction and Markerless Motion Capture from Depth Video. [Citation Graph (, )][DBLP ] Conformal Flattening by Curvature Prescription and Metric Scaling. [Citation Graph (, )][DBLP ] Reduced Depth and Visual Hulls of Complex 3D Scenes. [Citation Graph (, )][DBLP ] Distortion-Free Steganography for Polygonal Meshes. [Citation Graph (, )][DBLP ] A Local/Global Approach to Mesh Parameterization. [Citation Graph (, )][DBLP ] Energy-Based Image Deformation. [Citation Graph (, )][DBLP ] Complex Barycentric Coordinates with Applications to Planar Shape Deformation. [Citation Graph (, )][DBLP ] Search in 0.033secs, Finished in 0.036secs