The SCEAS System
Navigation Menu

Search the dblp DataBase


David P. Luebke: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Rui Wang 0003, David P. Luebke
    Efficient Reconstruction of Indoor Scenes with Color. [Citation Graph (0, 0)][DBLP]
    3DIM, 2003, pp:402-409 [Conf]
  2. Derek Cornish, Andrea Rowan, David P. Luebke
    View-Dependent Particles for Interactive Non-Photorealistic Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2001, pp:151-158 [Conf]
  3. Abhinav Dayal, Cliff Woolley, Benjamin Watson, David P. Luebke
    Adaptive Frameless Rendering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:265-275 [Conf]
  4. David P. Luebke, Benjamin Hallen
    Perceptually-Driven Simplification for Interactive Rendering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2001, pp:223-234 [Conf]
  5. Rui Wang 0003, John Tran, David P. Luebke
    All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2004, pp:345-354 [Conf]
  6. David P. Luebke, Mark Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck
    S07 - GPGPU: general-purpose computation on graphics hardware. [Citation Graph (0, 0)][DBLP]
    SC, 2006, pp:208- [Conf]
  7. Radu Stoleru, Tian He, John A. Stankovic, David P. Luebke
    A high-accuracy, low-cost localization system for wireless sensor networks. [Citation Graph (0, 0)][DBLP]
    SenSys, 2005, pp:13-26 [Conf]
  8. David P. Luebke, Chris Georges
    Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:105-106 [Conf]
  9. Nathaniel Williams, David P. Luebke, Jonathan D. Cohen, Michael Kelley, Brenden Schubert
    Perceptually guided simplification of lit, textured meshes. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:113-121 [Conf]
  10. Cliff Woolley, David P. Luebke, Benjamin Watson, Abhinav Dayal
    Interruptible rendering. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:143-151 [Conf]
  11. Jonathan D. Cohen, David P. Luebke, Nathaniel Duca, Brenden Schubert
    GLOD: a driver-level interface for geometric level of detail. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  12. David P. Luebke, Carl Erikson
    View-dependent simplification of arbitrary polygonal environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:199-208 [Conf]
  13. David P. Luebke
    A Developer's Survey of Polygonal Simplification Algorithms. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:3, pp:24-35 [Journal]
  14. Benjamin Watson, David P. Luebke
    The Ultimate Display: Where Will All the Pixels Come From? [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 2005, v:38, n:8, pp:54-61 [Journal]
  15. Rui Wang 0003, John Tran, David P. Luebke
    All-frequency interactive relighting of translucent objects with single and multiple scattering. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1202-1207 [Journal]
  16. Rui Wang 0003, John Tran, David P. Luebke
    All-frequency relighting of glossy objects. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:2, pp:293-318 [Journal]
  17. Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
    A flexible simulation framework for graphics architectures. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2004, pp:85-94 [Conf]
  18. Nolan Goodnight, Cliff Woolley, Gregory Lewin, David P. Luebke, Greg Humphreys
    A multigrid solver for boundary value problems using programmable graphics hardware. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2003, pp:102-111 [Conf]
  19. Jeremy W. Sheaffer, David P. Luebke, Kevin Skadron
    A hardware redundancy and recovery mechanism for reliable scientific computation on graphics processors. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2007, pp:55-64 [Conf]
  20. Kevin Dale, Jeremy W. Sheaffer, Vinu Vijay Kumar, David P. Luebke, Greg Humphreys, Kevin Skadron
    Applications of Small-Scale Reconfigurability to Graphics Processors. [Citation Graph (0, 0)][DBLP]
    ARC, 2006, pp:99-108 [Conf]

  21. CUDA: Scalable parallel programming for high-performance scientific computing. [Citation Graph (, )][DBLP]

  22. Studying Thermal Management for Graphics-Processor Architectures. [Citation Graph (, )][DBLP]

  23. How GPUs Work. [Citation Graph (, )][DBLP]

Search in 0.005secs, Finished in 0.007secs
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
System created by [] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002