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Makoto Sato: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Huynh Quang Huy Viet, Makoto Sato, Hiromi T. Tanaka
    Analysis of Three-Dimensional Motion of an Object Using a Fixed Monocular Camera . [Citation Graph (0, 0)][DBLP]
    3DPVT, 2004, pp:223-230 [Conf]
  2. Seung Zoo Jeong, Naoki Hashimoto, Makoto Sato
    A novel interaction system with force feedback between real - and virtual human: an entertainment system: "virtual catch ball". [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2004, pp:61-66 [Conf]
  3. Ryo Takamatsu, Tomotaka Taniguchi, Makoto Sato
    Space Browsing Interface based on Head Posture Information. [Citation Graph (0, 0)][DBLP]
    APCHI, 1998, pp:298-303 [Conf]
  4. Supoj Chinveeraphan, Ryo Takamatsu, Makoto Sato
    Understanding of Ridge-Valley Lines on Image -Intensity Surfaces in Scale-Space. [Citation Graph (0, 0)][DBLP]
    CAIP, 1995, pp:661-667 [Conf]
  5. Makoto Sato, Takashi Hirooka, Kiyomi Wada, Fujio Yamamoto
    Program Partitioning Optimizations in an HPF Prototype Compiler. [Citation Graph (0, 0)][DBLP]
    COMPSAC, 1996, pp:124-131 [Conf]
  6. Seung Zoo Jeong, Woong Choi, Naoki Hashimoto, Makoto Sato
    Reactive Virtual Human System with haptic sensation and adaptive function. [Citation Graph (0, 0)][DBLP]
    CW, 2005, pp:461-466 [Conf]
  7. Naoki Hashimoto, Seung Zoo Jeong, Yasutoyo Takeyama, Makoto Sato
    Immersive Multi-Projector Display on Hybrid Screens with Human-Scale Haptic and Locomotion Interfaces. [Citation Graph (0, 0)][DBLP]
    CW, 2004, pp:361-368 [Conf]
  8. Jaeho Ryu, Naoki Hashimoto, Makoto Sato
    Influence of Resolution Degradation on Distance Estimation in Virtual Space Displaying Static and Dynamic Image. [Citation Graph (0, 0)][DBLP]
    CW, 2005, pp:43-50 [Conf]
  9. Huynh Quang Huy Viet, Michio Miwa, Hidenori Maruta, Makoto Sato
    Recognition of Motion in Depth by a Fixed Camera. [Citation Graph (0, 0)][DBLP]
    DICTA, 2003, pp:205-214 [Conf]
  10. Seung Zoo Jeong, Naoki Hashimoto, Makoto Sato
    Haptic Interaction System for Co-evolution with Reactive Virtual Human. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1252-1261 [Conf]
  11. Woong Choi, Seung Zoo Jeong, Naoki Hashimoto, Syouichi Hasegawa, Yasuharu Koike, Makoto Sato
    A Development and Evaluation of Reactive Motion Capture System with Haptic Feedback. [Citation Graph (0, 0)][DBLP]
    FGR, 2004, pp:851-856 [Conf]
  12. Katsuhito Akahane, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato
    A Development of High Definition Haptic Controller. [Citation Graph (0, 0)][DBLP]
    WHC, 2005, pp:576-577 [Conf]
  13. Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, Makoto Sato
    Real-Time Rigid Body Simulation Based on Volumetric Penalty Method. [Citation Graph (0, 0)][DBLP]
    HAPTICS, 2003, pp:326-332 [Conf]
  14. Laroussi Bouguila, Masahiro Ishii, Makoto Sato
    What Impact Does the Haptic-Stereo Integration Have on Depth Perception in Stereographic Virtual Environment? A Preliminary Study. [Citation Graph (0, 0)][DBLP]
    Haptic Human-Computer Interaction, 2000, pp:135-150 [Conf]
  15. Laroussi Bouguila, Masahiro Ishii, Makoto Sato
    Scaleable SPIDAR: A Haptic Interface For Human-Scale Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Haptic Human-Computer Interaction, 2000, pp:182-193 [Conf]
  16. K. S. Kim, Hiroyuki Kambara, Duk Shin, Makoto Sato, Yasuharu Koike
    Learning and control model of arm posture. [Citation Graph (0, 0)][DBLP]
    IAS, 2006, pp:938-945 [Conf]
  17. Laroussi Bouguila, Béat Hirsbrunner, Makoto Sato, Masaru Iwashita
    Virtual Locomotion Interface with Ground Surface Simulation. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  18. Duk Shin, Atsushi Katayama, Kyoungsik Kim, Hiroyuki Kambara, Makoto Sato, Yasuharu Koike
    Using a MyoKinetic Synthesizer to Control of Virtual Instruments. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:1233-1242 [Conf]
  19. Luo Yanlin, Jun Murayama, Katsuhito Akahane, Shoichi Hasegawa, Makoto Sato
    Development of new force feedback interface for two-handed 6DOF manipulation SPIDAR-G&G system. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  20. Katsuhito Akahane, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato
    A Proposal of a High Definition Haptic Rendering for Stability and Fidelity. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:162-167 [Conf]
  21. A. Zidouri, Supoj Chinveeraphan, Makoto Sato
    Structural Features by MCR Expression for Printed Arabic Character Recognition. [Citation Graph (0, 0)][DBLP]
    ICIAP, 1995, pp:557-562 [Conf]
  22. Phongsuphap Sukanya, Ryo Takamatsu, Makoto Sato
    The Surface-Shape Operator based Shading-Tolerant Method for Multiscale Image Analysis. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 1998, pp:221-225 [Conf]
  23. Makoto Sato, Shigenobu Kobayashi
    Average-Reward Reinforcement Learning for Variance Penalized Markov Decision Problems. [Citation Graph (0, 0)][DBLP]
    ICML, 2001, pp:473-480 [Conf]
  24. Michio Miwa, Masahiro Ishii, Yasuharu Koike, Makoto Sato
    Screen Projection Camera for Ranging Far Away Objects. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:4744-4747 [Conf]
  25. Huynh Quang Huy Viet, Makoto Sato, Hiromi T. Tanaka
    Motion from Focus. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2006, pp:5-10 [Conf]
  26. A. Zidouri, Supoj Chinveeraphan, Makoto Sato
    Arabic Characters Recognition Based on MCR. [Citation Graph (0, 0)][DBLP]
    ICSC, 1995, pp:512-513 [Conf]
  27. Makoto Sato, Shigenobu Kobayashi
    Variance-Penalized Reinforcement Learning for Risk-Averse Asset Allocation. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:244-249 [Conf]
  28. Makoto Sato, Yasuharu Koike
    Playing rubik's cube in mixed reality. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:415-422 [Conf]
  29. Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato
    Penguin hockey: a virtual reality game system for children. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:447-454 [Conf]
  30. Laroussi Bouguila, Masahiro Ishii, Makoto Sato
    Multi-modal haptic device for large-scale virtual environments. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2000, pp:277-283 [Conf]
  31. Naoki Hashimoto, Jaeho Ryu, Seung Zoo Jeong, Makoto Sato
    Human-Scale Interaction with a Multi-projector Display and Multimodal Interfaces. [Citation Graph (0, 0)][DBLP]
    PCM (3), 2004, pp:23-30 [Conf]
  32. Akihiko Shirai, Kiichi Kobayashi, Masahiro Kawakita, Shoichi Hasegawa, Masayuki Nakajima, Makoto Sato
    Entertainment Applications of Human-Scale Virtual Reality Systems. [Citation Graph (0, 0)][DBLP]
    PCM (3), 2004, pp:31-38 [Conf]
  33. Tomohiro Endo, Makoto Sato, Yoshihiro Kajiki, Toshio Hond
    Cylindrical 3D Video Display Observable from All Directions. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:300-306 [Conf]
  34. Shuichiro Imahara, Makoto Sato, Akihiko Nakase
    Time Series Pattern Discovery by Segmental Gaussian Models. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2004, pp:975-976 [Conf]
  35. Naoki Kohata, Makoto Sato, Toru Yamaguchi, Takanobu Baba, Hideki Hashimoto
    Evolutionary Computation for Intelligent Agents Based on Chaotic Retrieval and Soft DNA. [Citation Graph (0, 0)][DBLP]
    SEAL, 1998, pp:251-259 [Conf]
  36. Toru Yamaguchi, Makoto Sato, Tomohiro Takagi, Hideki Hashimoto
    Cooperative Works for Welfare Agent Robot and Human Using Chaotic Evolutionary Computation. [Citation Graph (0, 0)][DBLP]
    SEAL, 1998, pp:240-250 [Conf]
  37. Nicolas Tarrin, Shoichi Hasegawa, Laroussi Bouguila, Makoto Sato
    The stringed haptic workbench. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  38. Shun Ido, Masanori Izumida, Kenji Murakami, Makoto Sato
    Progressive Coding Scheme Delaying a Background Display for Image Retrieval. [Citation Graph (0, 0)][DBLP]
    SIP, 1999, pp:271-274 [Conf]
  39. Laroussi Bouguila, Makoto Sato
    Virtual Locomotion System for Large-Scale Virtual Environment. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:291-292 [Conf]
  40. Masahiro Ishii, Makoto Sato
    A 3D Interface Device with Force Feedback: A Virtual Work Space for Pick-and-Place Tasks. [Citation Graph (0, 0)][DBLP]
    VR, 1993, pp:331-335 [Conf]
  41. Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato
    Tension Based 7-DOF Force Feedback Device: SPIDAR-G. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:283-284 [Conf]
  42. Haruo Takemura, Makoto Sato
    Workshop 1: Virtual Reality and its Application for Human Centered System. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:315- [Conf]
  43. Somsak Walairacht, Yasuharu Koike, Makoto Sato
    String-based Haptic Interface Device for Multi-fingers. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:293- [Conf]
  44. Seahak Kim, Masahiro Ishii, Yasuharu Koike, Makoto Sato
    Development of tension based haptic interface and possibility of its application to virtual reality. [Citation Graph (0, 0)][DBLP]
    VRST, 2000, pp:199-205 [Conf]
  45. Yoshinori Dobashi, Makoto Sato, Shoichi Hasegawa, Tsuyoshi Yamamoto, Mitsuaki Kato, Tomoyuki Nishita
    A fluid resistance map method for real-time haptic interaction with fluids. [Citation Graph (0, 0)][DBLP]
    VRST, 2006, pp:91-99 [Conf]
  46. Shoichi Hasegawa, Makoto Sato
    Real-time Rigid Body Simulation for Haptic Interactions Based on Contact Volume of Polygonal Objects. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:529-538 [Journal]
  47. Nicolas Tarrin, Sabine Coquillart, Shoichi Hasegawa, Laroussi Bouguila, Makoto Sato
    The Stringed Haptic Workbench: a New Haptic Workbench Solution. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:583-590 [Journal]
  48. Shoichi Hasegawa, Ishikawa Toshiaki, Naoki Hashimoto, Marc Salvati, Hironori Mitake, Yasuharu Koike, Makoto Sato
    Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator. [Citation Graph (0, 0)][DBLP]
    Computers in Entertainment, 2006, v:4, n:3, pp:- [Journal]
  49. Seri Pansang, Boonwat Attachoo, Chom Kimpan, Makoto Sato
    Invariant Range Image Multi-Pose Face Recognition Using Gradient Face, Membership Matching Score and 3-Layer Matching Search. [Citation Graph (0, 0)][DBLP]
    IEICE Transactions, 2005, v:88, n:2, pp:268-277 [Journal]
  50. Masahiro Ishii, Masanori Nakata, Makoto Sato
    Networked SPIDAR: A Networked Virtual Environment with Visual, Auditory, and Haptic Interactions. [Citation Graph (0, 0)][DBLP]
    Presence, 1994, v:3, n:4, pp:351-359 [Journal]
  51. Masahiro Ishii, Makoto Sato
    A 3D Spatial Interface Device Using Tensed Strings. [Citation Graph (0, 0)][DBLP]
    Presence, 1994, v:3, n:1, pp:81-86 [Journal]
  52. Somsak Walairacht, Keita Yamada, Shoichi Hasegawa, Makoto Sato
    4 + 4 Fingers Manipulating Virtual Objects in Mixed-Reality Environment. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:134-143 [Journal]
  53. Marc Salvati, Seung Zoo Jeong, Naoki Hashimoto, Makoto Sato
    "Do Like Me", "Do Like This": Creating Animations by Teaching a Virtual Human. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2007, pp:43-50 [Conf]

  54. Wearable haptic device to present contact sensation based on cutaneous sensation using thin wire. [Citation Graph (, )][DBLP]


  55. Analyzing Topic Transitions using Term Context-dependent Attractiveness. [Citation Graph (, )][DBLP]


  56. Clustering Geospatial Objects via Hidden Markov Random Fields. [Citation Graph (, )][DBLP]


  57. Green Multicore-SoC Software-Execution Framework with Timely-Power-Gating Scheme. [Citation Graph (, )][DBLP]


  58. A new, human-centered wheelchair system controlled by the EMG signal. [Citation Graph (, )][DBLP]


  59. Motor Control-Learning Model for Reaching Movements. [Citation Graph (, )][DBLP]


  60. An effective combination of haptic and tactile sensations in human-scale virtual environments. [Citation Graph (, )][DBLP]


  61. Heaven's mirror: mirror illusion realized outside of the mirror. [Citation Graph (, )][DBLP]


  62. Haptic ring: touching virtual creatures in mixed reality environments. [Citation Graph (, )][DBLP]


  63. Perception-based high definition haptic rendering. [Citation Graph (, )][DBLP]


  64. Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions. [Citation Graph (, )][DBLP]


  65. Virtual Reality in Physical Mirrors. [Citation Graph (, )][DBLP]


  66. Texture Classification Based on Topographic Image Structure. [Citation Graph (, )][DBLP]


  67. Stroke Extraction as a Basis for Structural Analysis of Document Images by Modified MCR Expression. [Citation Graph (, )][DBLP]


  68. A Stroke Index for Document Image Analysis Based on the MCR Expression Method. [Citation Graph (, )][DBLP]


  69. Pseudo wide-angle image reconstruction based on continuousness of optical flow. [Citation Graph (, )][DBLP]


  70. Making an immersive projection environment with our living room. [Citation Graph (, )][DBLP]


  71. Mechanical design of multi-finger haptic display allowing changes in contact location. [Citation Graph (, )][DBLP]


  72. Surrounding image projection with convex mirrors. [Citation Graph (, )][DBLP]


  73. A Precomputed Approach for Real-Time Haptic Interaction with Fluids. [Citation Graph (, )][DBLP]


  74. Physics-driven Multi Dimensional Keyframe Animation for Artist-directable Interactive Character. [Citation Graph (, )][DBLP]


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