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Daniel Cohen-Or: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yaar Schnitman, Yaron Caspi, Daniel Cohen-Or, Dani Lischinski
    Inducing Semantic Segmentation from an Example. [Citation Graph (0, 0)][DBLP]
    ACCV (2), 2006, pp:373-384 [Conf]
  2. Daniel Cohen-Or
    Model-Based View-Extrapolation for Interactive VR Web-Systems. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1997, pp:104-112 [Conf]
  3. Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischinski
    Fast Approximate Quantitative Visibility for Complex Scenes. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1998, pp:220-227 [Conf]
  4. Yiorgos Chrysanthou, Daniel Cohen-Or, Eyal Zadicario
    Viewspace Partitioning of Densely Occluded Scenes. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 1998, pp:413-414 [Conf]
  5. Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun
    Example-Based Style Synthesis. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2003, pp:143-150 [Conf]
  6. Daniel Cohen-Or, Reuven Bakalash
    The Conveyor - an Interconnection Device for Parallel Volumetric Transformations. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware (Machines), 1991, pp:77-85 [Conf]
  7. Arie E. Kaufman, Reuven Bakalash, Daniel Cohen-Or
    Viewing and Rendering Processor for a Volume Visualization System. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1989, pp:171-178 [Conf]
  8. Daniel Cohen-Or, Eyal Zadicario
    Visiblity Streaming for Network-based Walkthroughs. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:1-7 [Conf]
  9. Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski
    Automatic Camera Placement for Image-Based Modeling. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1999, pp:12-20 [Conf]
  10. Reinhard Klein, Daniel Cohen-Or, Tobias Hüttner
    Incremental view-dependent multiresolution triangulation of terrain. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1997, pp:127-0 [Conf]
  11. Yunjin Lee, Seungyong Lee, Ariel Shamir, Daniel Cohen-Or, Hans-Peter Seidel
    Intelligent Mesh Scissoring Using 3D Snakes. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2004, pp:279-287 [Conf]
  12. Alon Lerner, Yiorgos Chrysanthou, Daniel Cohen-Or
    Breaking the Walls: Scene Partitioning and Portal Creation. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:303-312 [Conf]
  13. Tae-Joon Park, Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski
    Compression of Indoor Video Sequences Using Homography-Based Segmentation. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:290-299 [Conf]
  14. Revital Ironi, Daniel Cohen-Or, Dani Lischinski
    Colorization by Example. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:201-210 [Conf]
  15. Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-Or
    Virtual Occluders: An Efficient Intermediate PVS Representation. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2000, pp:59-70 [Conf]
  16. Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-Or
    Hardware-Accelerated from-Region Visibility Using a Dual Ray Space. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2001, pp:205-216 [Conf]
  17. Olga Sorkine, Daniel Cohen-Or, Sivan Toledo
    High-Pass Quantization for Mesh Encoding. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2003, pp:42-51 [Conf]
  18. Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc Alexa, Christian Rössl, Hans-Peter Seidel
    Laplacian Surface Editing. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:179-188 [Conf]
  19. Marc Alexa, Daniel Cohen-Or, David Levin
    As-rigid-as-possible shape interpolation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:157-164 [Conf]
  20. Daniel Cohen-Or, Yair Mann, Shachar Fleishman
    Deep Compression for Streaming Texture Intensive Animations. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:261-268 [Conf]
  21. Yaron Lipman, Olga Sorkine, Daniel Cohen-Or, David Levin, Christian Rössl, Hans-Peter Seidel
    Differential Coordinates for Interactive Mesh Editing. [Citation Graph (0, 0)][DBLP]
    SMI, 2004, pp:181-190 [Conf]
  22. Olga Sorkine, Daniel Cohen-Or
    Least-Squares Meshes. [Citation Graph (0, 0)][DBLP]
    SMI, 2004, pp:191-199 [Conf]
  23. Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva
    Point Set Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2001, pp:- [Conf]
  24. Jackie Assa, Daniel Cohen-Or, Tova Milo
    Displaying data in multidimensional relevance space with 2D visualization maps. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:127-134 [Conf]
  25. Daniel Cohen-Or, Yishay Levanoni
    Temporal Continuity of Levels of Detail in Delaunay Triangualted Terrain. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:37-42 [Conf]
  26. Daniel Cohen-Or, David Levin, Offir Remez
    Progressive Compression of Arbitrary Triangular Meshes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:67-72 [Conf]
  27. Daniel Cohen-Or, David Levin, Amira Solomovici
    Contour Blending Using Warp-Guided Distance Field Interpolation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:165-172 [Conf]
  28. Olga Sorkine, Daniel Cohen-Or, Rony Goldenthal, Dani Lischinski
    Bounded-distortion Piecewise Mesh Parameterization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  29. Efi Fogel, Daniel Cohen-Or, Revital Ironi, Tali Zvi
    A web architecture for progressive delivery of 3D content. [Citation Graph (0, 0)][DBLP]
    Web3D, 2001, pp:35-41 [Conf]
  30. Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or
    Navigating through sparse views. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:82-87 [Conf]
  31. Daniel Cohen-Or
    Recent advances in visibility determination for large and complex virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 2004, pp:1- [Conf]
  32. Omer Shibolet, Daniel Cohen-Or
    Coloring Voxel-Based Objects for Virtual Endoscopy. [Citation Graph (0, 0)][DBLP]
    VVS, 1998, pp:15-22 [Conf]
  33. Yunjin Lee, Seungyong Lee, Ariel Shamir, Daniel Cohen-Or, Hans-Peter Seidel
    Mesh scissoring with minima rule and part salience. [Citation Graph (0, 0)][DBLP]
    Computer Aided Geometric Design, 2005, v:22, n:5, pp:444-465 [Journal]
  34. Marc Alexa, Daniel Cohen-Or
    Editorial: Special issue on shape blending. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:1, pp:1-2 [Journal]
  35. Boaz Nadler, Gadi Fibich, Shuly Lev-Yehudi, Daniel Cohen-Or
    A qualitative and quantitative visibility analysis in urban scenes. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1999, v:23, n:5, pp:655-666 [Journal]
  36. Dror Aiger, Daniel Cohen-Or
    Mosaicing Ultrasonic Volumes for Visual Simulation. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2000, v:20, n:2, pp:53-61 [Journal]
  37. Yuval Noimark, Daniel Cohen-Or
    Streaming Scenes to MPEG-4 Video-Enabled Devices. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2003, v:23, n:1, pp:58-64 [Journal]
  38. Ziv Bar-Joseph, Daniel Cohen-Or
    Hierarchical Context-based Pixel Ordering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:349-358 [Journal]
  39. Daniel Cohen-Or, Shachar Fleishman
    An Incremental Alignment Algorithm for Parallel Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:123-134 [Journal]
  40. Daniel Cohen-Or, Gadi Fibich, Dan Halperin, Eyal Zadicario
    Conservative Visibility and Strong Occlusion for Viewspace Partitioning of Densely Occluded Scenes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1998, v:17, n:3, pp:243-254 [Journal]
  41. Daniel Cohen-Or, Amit Shaked
    Visibility and Dead-Zones in Digital Terrain Maps. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:171-180 [Journal]
  42. Daniel Cohen-Or, Amit Shaked
    Photo-Realistic Imaging of Digital Terrains. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1993, v:12, n:3, pp:363-373 [Journal]
  43. Revital Dafner, Daniel Cohen-Or, Yossi Matias
    Context-based Space Filling Curves. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal]
  44. Shachar Fleishman, Daniel Cohen-Or, Dani Lischinski
    Automatic Camera Placement for Image-Based Modeling. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:2, pp:101-110 [Journal]
  45. Yair Mann, Daniel Cohen-Or
    Selective Pixel Transmission for Navigating in Remote Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:3, pp:201-206 [Journal]
  46. Arie E. Kaufman, Daniel Cohen-Or, Roni Yagel
    Volume Graphics. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1993, v:26, n:7, pp:51-64 [Journal]
  47. Daniel Cohen-Or, Arie E. Kaufman
    Fundamentals of Surface Voxelization. [Citation Graph (0, 0)][DBLP]
    CVGIP: Graphical Model and Image Processing, 1995, v:57, n:6, pp:453-461 [Journal]
  48. Leif Kobbelt, Vadim Shapiro, Mario Botsch, Frédéric Cazals, Daniel Cohen-Or, Hugues Hoppe, Shimin Hu, Bert Jüttler, Myung-Soo Kim, James O'Brien
    Special issue on SPM 05. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:3, pp:235-236 [Journal]
  49. Hyeong-Seok Ko, Daniel Cohen-Or, Demetri Terzopoulos, Joe D. Warren
    Special Issue: PG2004. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2006, v:68, n:4, pp:323- [Journal]
  50. Klara Kedem, Daniel Cohen-Or
    Efficient Bitmap Resemblance Under Translations. [Citation Graph (0, 0)][DBLP]
    Int. J. Comput. Geometry Appl., 1997, v:7, n:1/2, pp:57-84 [Journal]
  51. Yaron Lipman, Olga Sorkine, Marc Alexa, Daniel Cohen-Or, David Levin, Christian Rössl, Hans-Peter Seidel
    Laplacian Framework for Interactive Mesh Editing. [Citation Graph (0, 0)][DBLP]
    International Journal of Shape Modeling, 2005, v:11, n:1, pp:43-62 [Journal]
  52. Reinhard Klein, Daniel Cohen-Or, Tobias Hüttner
    Incremental view-dependent multiresolution triangulation of terrain. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1998, v:9, n:3, pp:129-143 [Journal]
  53. Alon Lerner, Yiorgos Chrysanthou, Daniel Cohen-Or
    Efficient cells-and-portals partitioning. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2006, v:17, n:1, pp:21-40 [Journal]
  54. Dror Aiger, Daniel Cohen-Or
    Real-Time Ultrasound Imaging Simulation. [Citation Graph (0, 0)][DBLP]
    Real-Time Imaging, 1998, v:4, n:4, pp:263-274 [Journal]
  55. Daniel Cohen-Or, Arie E. Kaufman
    A 3D Skewing and De-skewing Scheme for Conflict-Free Access to Rays in Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1995, v:44, n:5, pp:707-710 [Journal]
  56. Jackie Assa, Yaron Caspi, Daniel Cohen-Or
    Action synopsis: pose selection and illustration. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:667-676 [Journal]
  57. Doron Chen, Daniel Cohen-Or, Olga Sorkine, Sivan Toledo
    Algebraic analysis of high-pass quantization. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:4, pp:1259-1282 [Journal]
  58. Daniel Cohen-Or, Olga Sorkine, Ran Gal, Tommer Leyvand, Ying-Qing Xu
    Color harmonization. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:624-630 [Journal]
  59. Daniel Cohen-Or, Amira Solomovici, David Levin
    Three-Dimensional Distance Field Metamorphosis. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1998, v:17, n:2, pp:116-141 [Journal]
  60. Ran Gal, Daniel Cohen-Or
    Salient geometric features for partial shape matching and similarity. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:1, pp:130-150 [Journal]
  61. Iddo Drori, Daniel Cohen-Or, Hezy Yeshurun
    Fragment-based image completion. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:303-312 [Journal]
  62. Shachar Fleishman, Daniel Cohen-Or, Marc Alexa, Cláudio T. Silva
    Progressive point set surfaces. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:4, pp:997-1011 [Journal]
  63. Shachar Fleishman, Daniel Cohen-Or, Cláudio T. Silva
    Robust moving least-squares fitting with sharp features. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:544-552 [Journal]
  64. Shachar Fleishman, Iddo Drori, Daniel Cohen-Or
    Bilateral mesh denoising. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:950-953 [Journal]
  65. Johannes Kopf, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski
    Recursive Wang tiles for real-time blue noise. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:509-518 [Journal]
  66. Tommer Leyvand, Olga Sorkine, Daniel Cohen-Or
    Ray space factorization for from-region visibility. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:595-604 [Journal]
  67. Yaron Lipman, Olga Sorkine, David Levin, Daniel Cohen-Or
    Linear rotation-invariant coordinates for meshes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:479-487 [Journal]
  68. Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or
    A sketch-based interface for detail-preserving mesh editing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1142-1147 [Journal]
  69. Andrei Sharf, Marc Alexa, Daniel Cohen-Or
    Context-based surface completion. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:878-887 [Journal]
  70. Yaron Lipman, Daniel Cohen-Or, Ran Gal, David Levin
    Volume and shape preservation via moving frame manipulation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:1, pp:- [Journal]
  71. Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Cláudio T. Silva
    Computing and Rendering Point Set Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:1, pp:3-15 [Journal]
  72. Daniel Cohen-Or, Yiorgos Chrysanthou, Cláudio T. Silva, Frédo Durand
    A Survey of Visibility for Walkthrough Applications. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:3, pp:412-431 [Journal]
  73. Daniel Cohen-Or, Eran Rich, Uri Lerner, Victor Shenkar
    A Real-Time Photo-Realistic Visual Flythrough. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:3, pp:255-265 [Journal]
  74. Arie Kadosh, Daniel Cohen-Or, Roni Yagel
    Tricubic Interpolation of Discrete Surfaces for Binary Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:4, pp:580-586 [Journal]
  75. Olga Sorkine, Daniel Cohen-Or
    Geometry-Aware Bases for Shape Approximation. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2005, v:11, n:2, pp:171-180 [Journal]
  76. Ran Gal, Ariel Shamir, Daniel Cohen-Or
    Pose-Oblivious Shape Signature. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:2, pp:261-271 [Journal]
  77. Jackie Assa, Daniel Cohen-Or, Tova Milo
    RMAP: a system for visualizing data in multidimensional relevance space. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:5, pp:217-234 [Journal]
  78. Daniel Cohen-Or
    Exact antialiasing of textured terrain models. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1997, v:13, n:4, pp:184-199 [Journal]
  79. Ariel Shamir, Lior Shapira, Daniel Cohen-Or
    Mesh analysis using geodesic mean-shift. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:2, pp:99-108 [Journal]
  80. Amit Kagian, Gideon Dror, Tommer Leyvand, Daniel Cohen-Or, Eytan Ruppin
    A Humanlike Predictor of Facial Attractiveness. [Citation Graph (0, 0)][DBLP]
    NIPS, 2006, pp:649-656 [Conf]
  81. Ran Gal, Olga Sorkine, Tiberiu Popa, Alla Sheffer, Daniel Cohen-Or
    3D collage: expressive non-realistic modeling. [Citation Graph (0, 0)][DBLP]
    NPAR, 2007, pp:7-14 [Conf]
  82. Yaron Lipman, Johannes Kopf, Daniel Cohen-Or, David Levin
    GPU-assisted positive mean value coordinates for mesh deformations. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2007, pp:117-123 [Conf]
  83. Yaron Lipman, Daniel Cohen-Or, David Levin
    Data-dependent MLS for faithful surface approximation. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2007, pp:59-67 [Conf]
  84. Ran Gal, Ariel Shamir, Tal Hassner, Mark Pauly, Daniel Cohen-Or
    Surface reconstruction using local shape priors. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2007, pp:253-262 [Conf]
  85. Yaron Lipman, Daniel Cohen-Or, David Levin
    Error bounds and optimal neighborhoods for MLS approximation. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2006, pp:71-80 [Conf]
  86. Andrei Sharf, Thomas Lewiner, Gil Shklarski, Sivan Toledo, Daniel Cohen-Or
    Interactive topology-aware surface reconstruction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:43- [Journal]
  87. Yaron Lipman, Daniel Cohen-Or, David Levin, Hillel Tal-Ezer
    Parameterization-free projection for geometry reconstruction. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:22- [Journal]
  88. Johannes Kopf, Chi-Wing Fu, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski, Tien-Tsin Wong
    Solid texture synthesis from 2D exemplars. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:2- [Journal]
  89. Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai, Daniel Cohen-Or
    Handle-aware isolines for scalable shape editing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:83- [Journal]
  90. Andrei Sharf, Marina Blumenkrants, Ariel Shamir, Daniel Cohen-Or
    SnapPaste: an interactive technique for easy mesh composition. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:9-11, pp:835-844 [Journal]

  91. Boundary snapping for robust image cutouts. [Citation Graph (, )][DBLP]


  92. Non-homogeneous Content-driven Video-retargeting. [Citation Graph (, )][DBLP]


  93. Fitting behaviors to pedestrian simulations. [Citation Graph (, )][DBLP]


  94. Data Driven Evaluation of Crowds. [Citation Graph (, )][DBLP]


  95. Part Analogies in Sets of Objects. [Citation Graph (, )][DBLP]


  96. Dynamic harmonic fields for surface processing. [Citation Graph (, )][DBLP]


  97. 3D Line Voxelization and Connectivity Control. [Citation Graph (, )][DBLP]


  98. Competing Fronts for Coarse-to-Fine Surface Reconstruction. [Citation Graph (, )][DBLP]


  99. Deformation-Driven Shape Correspondence. [Citation Graph (, )][DBLP]


  100. Image Appearance Exploration by Model-Based Navigation. [Citation Graph (, )][DBLP]


  101. A Part-aware Surface Metric for Shape Analysis. [Citation Graph (, )][DBLP]


  102. Locally Adapted Projections to Reduce Panorama Distortions. [Citation Graph (, )][DBLP]


  103. SMI 2008 Special Issue. [Citation Graph (, )][DBLP]


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