Search the dblp DataBase
Reinhard Klein :
[Publications ]
[Author Rank by year ]
[Co-authors ]
[Prefers ]
[Cites ]
[Cited by ]
Publications of Author
Gerhard H. Bendels , Michael Guthe , Reinhard Klein Free-form modelling for surface inpainting. [Citation Graph (0, 0)][DBLP ] Afrigraph, 2006, pp:49-58 [Conf ] Gerhard H. Bendels , Ferenc Kahlesz , Reinhard Klein Towards the next generation of 3D content creation. [Citation Graph (0, 0)][DBLP ] AVI, 2004, pp:283-289 [Conf ] Pavel Borodin , Gabriel Zachmann , Reinhard Klein Consistent Normal Orientation for Polygonal Meshes. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:18-25 [Conf ] Ferenc Kahlesz , Gabriel Zachmann , Reinhard Klein Visual-Fidelity? Dataglove Calibration. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:403-410 [Conf ] Gero Müller , Jan Meseth , Reinhard Klein Fast Environmental Lighting for Local-PCA Encoded BTFs. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:198-205 [Conf ] Andreas Schilling , Reinhard Klein , Wolfgang Straßer Illumination Dependent Refinement of Multiresolution Meshes. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 1998, pp:680-687 [Conf ] Mirko Sattler , Ralf Sarlette , Reinhard Klein Probabilistic Motion Sequence Generation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:514-517 [Conf ] Reinhard Klein Surfaces in an object-oriented geometric framework. [Citation Graph (0, 0)][DBLP ] Graphics and Robotics, 1993, pp:175-190 [Conf ] Reinhard Klein Construction Of the Constrained Delaunay Triangulation Of A Polygonal Domain. [Citation Graph (0, 0)][DBLP ] CAD Systems Development, 1995, pp:313-326 [Conf ] Jan Kautz , Mirko Sattler , Ralf Sarlette , Reinhard Klein , Hans-Peter Seidel Decoupling BRDFs from Surface Mesostructures. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2004, pp:177-184 [Conf ] Reinhard Klein Linear Approximation of Trimmed Surfaces. [Citation Graph (0, 0)][DBLP ] IMA Conference on the Mathematics of Surfaces, 1994, pp:201-212 [Conf ] Patrick Degener , Jan Meseth , Reinhard Klein An Adaptable Surface Parameterization Method. [Citation Graph (0, 0)][DBLP ] IMR, 2003, pp:201-213 [Conf ] Zoltán Nagy , Marcin Novotni , Reinhard Klein Enhancing Fourier Volume Rendering Using Contour Extraction. [Citation Graph (0, 0)][DBLP ] MICCAI (2), 2004, pp:470-477 [Conf ] Philipp Slusallek , Reinhard Klein , Andreas Kolb , Günther Greiner An Object-Oriented Approach to Curves and Surfaces. [Citation Graph (0, 0)][DBLP ] Workshop on Object-Oriented Graphics, 1994, pp:33-44 [Conf ] Alexander Greß , Reinhard Klein Efficient Representation and Extraction of 2-Manifold Isosurfaces Using kd-Trees. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:364-376 [Conf ] Michael Guthe , Jan Meseth , Reinhard Klein Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2002, pp:204-213 [Conf ] Reinhard Klein , Daniel Cohen-Or , Tobias Hüttner Incremental view-dependent multiresolution triangulation of terrain. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 1997, pp:127-0 [Conf ] Reinhard Klein , Andreas Schilling , Wolfgang Straßer Reconstruction and Simplification of Surfaces from Contours. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 1999, pp:198-207 [Conf ] Zoltán Nagy , Reinhard Klein Depth-Peeling for Texture-Based Volume Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:429-433 [Conf ] Zoltán Nagy , Gero Müller , Reinhard Klein Classification for Fourier Volume Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2004, pp:51-58 [Conf ] Michael Guthe , Pavel Borodin , Ákos Balázs , Reinhard Klein Real-time appearance preserving out-of-core rendering with shadows. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2004, pp:69-80 [Conf ] Mirko Sattler , Ralf Sarlette , Reinhard Klein Efficient and Realistic Visualization of Cloth. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2003, pp:167-178 [Conf ] Reinhard Klein , Frank Hanisch Web-basierter Unterricht in der Computergraphik: Konzepte und Realisierung von interaktiven Online-Kursen. [Citation Graph (0, 0)][DBLP ] Informatik und Ausbildung, 1998, pp:165-175 [Conf ] Gerhard H. Bendels , Reinhard Klein Mesh Forging: Editing of 3D-Meshes Using Implicitly Defined Occluders. [Citation Graph (0, 0)][DBLP ] Symposium on Geometry Processing, 2003, pp:207-217 [Conf ] Ferenc Kahlesz , Ákos Balázs , Reinhard Klein Multiresolution rendering by sewing trimmed NURBS surfaces. [Citation Graph (0, 0)][DBLP ] Symposium on Solid Modeling and Applications, 2002, pp:281-288 [Conf ] Reinhard Klein , Wolfgang Straßer Large mesh generation from boundary models with parametric face representation. [Citation Graph (0, 0)][DBLP ] Symposium on Solid Modeling and Applications, 1995, pp:431-440 [Conf ] Marcin Novotni , Reinhard Klein 3D zernike descriptors for content based shape retrieval. [Citation Graph (0, 0)][DBLP ] Symposium on Solid Modeling and Applications, 2003, pp:216-225 [Conf ] Marcin Novotni , Reinhard Klein A Geometric Approach to 3D Object Comparison. [Citation Graph (0, 0)][DBLP ] Shape Modeling International, 2001, pp:167-175 [Conf ] Gerhard H. Bendels , Patrick Degener , Roland Wahl , Marcel Körtgen , Reinhard Klein Image-Based Registration of 3D-Range Data Using Feature Surface Elements. [Citation Graph (0, 0)][DBLP ] VAST, 2004, pp:115-124 [Conf ] Michael Guthe , Ákos Balázs , Reinhard Klein Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellation. [Citation Graph (0, 0)][DBLP ] VisSym, 2004, pp:211-220 [Conf ] Reinhard Klein , Gunther Liebich , Wolfgang Straßer Mesh Reduction with Error Control. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1996, pp:311-318 [Conf ] Gerhard H. Bendels , Reinhard Klein , Andreas Schilling Image and 3D-Object Editing with Precisely Specified Editing Regions. [Citation Graph (0, 0)][DBLP ] VMV, 2003, pp:451-459 [Conf ] Pavel Borodin , Michael Guthe , Reinhard Klein Out-of-Core Simplification with Guaranteed Error Tolerance. [Citation Graph (0, 0)][DBLP ] VMV, 2003, pp:309-316 [Conf ] Michael Guthe , Ákos Balázs , Reinhard Klein Real-time out-of-core trimmed NURBS rendering and editing. [Citation Graph (0, 0)][DBLP ] VMV, 2004, pp:323-330 [Conf ] Jan Meseth , Reinhard Klein Memory Efficient Billboard Clouds for BTF Textured Objects. [Citation Graph (0, 0)][DBLP ] VMV, 2004, pp:167-174 [Conf ] Gero Müller , Jan Meseth , Reinhard Klein Compression and Real-Time Rendering of Measured BTFs Using Local PCA. [Citation Graph (0, 0)][DBLP ] VMV, 2003, pp:271-279 [Conf ] Mirko Sattler , Ralf Sarlette , Gabriel Zachmann , Reinhard Klein Hardware-accelerated ambient occlusion computation. [Citation Graph (0, 0)][DBLP ] VMV, 2004, pp:331-338 [Conf ] Ákos Balázs , Michael Guthe , Reinhard Klein Efficient Trimmed NURBS Tessellation. [Citation Graph (0, 0)][DBLP ] WSCG, 2004, pp:27-34 [Conf ] Gerhard H. Bendels , Reinhard Klein , Mandana Samimi , Alfred Schmitz Statistical Shape Analysis for Computer Aided Spine Deformity Detection. [Citation Graph (0, 0)][DBLP ] WSCG (Journal Papers), 2005, pp:57-64 [Conf ] Colette Elcacho , Thomas Dingel , Reinhard Klein Object-Centered Navigation in Virtual Construction Applications. [Citation Graph (0, 0)][DBLP ] WSCG, 2001, pp:33-40 [Conf ] Michael Guthe , Pavel Borodin , Reinhard Klein Fast and Accurate Hausdorff Distance Calculation between Meshes. [Citation Graph (0, 0)][DBLP ] WSCG (Journal Papers), 2005, pp:41-48 [Conf ] Michael Guthe , Reinhard Klein Efficient NURBS Rendering using View-Dependent LOD and Normal Maps. [Citation Graph (0, 0)][DBLP ] WSCG, 2003, pp:- [Conf ] Marcin Novotni , Reinhard Klein Computing Geodesic Paths on Triangular Meshes. [Citation Graph (0, 0)][DBLP ] WSCG, 2002, pp:341-348 [Conf ] Zoltán Nagy , Reinhard Klein High-Quality Silhouette Illustration for Texture-Based Volume Rendering. [Citation Graph (0, 0)][DBLP ] WSCG, 2004, pp:301-308 [Conf ] Roland Wahl , Manuel Massing , Patrick Degener , Michael Guthe , Reinhard Klein Scalable Compression and Rendering of Textured Terrain Data. [Citation Graph (0, 0)][DBLP ] WSCG, 2004, pp:521-528 [Conf ] Günther Greiner , Andreas Kolb , Ronald Pfeifle , Hans-Peter Seidel , Philipp Slusallek , Miguel Encarnação , Reinhard Klein A platform for visualizing curves and surfaces. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 1995, v:27, n:7, pp:559-566 [Journal ] Marcin Novotni , Reinhard Klein Shape retrieval using 3D Zernike descriptors. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2004, v:36, n:11, pp:1047-1062 [Journal ] Ákos Balázs , Michael Guthe , Reinhard Klein Fat borders: gap filling for efficient view-dependent LOD NURBS rendering. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:1, pp:79-85 [Journal ] Michael Guthe , Reinhard Klein Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:1, pp:43-50 [Journal ] Jan Meseth , Gero Müller , Reinhard Klein Reflectance field based real-time, high-quality rendering of bidirectional texture functions. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:1, pp:105-112 [Journal ] Reinhard Klein Multiresolution representations for surfaces meshes based on the vertex decimation method. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1998, v:22, n:1, pp:13-26 [Journal ] Andreas Schilling , Reinhard Klein Rendering of multiresolution models with texture. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1998, v:22, n:6, pp:667-674 [Journal ] Michael Guthe , Reinhard Klein Automatic Texture Atlas Generation from Trimmed NURBS Models. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2003, v:22, n:3, pp:453-462 [Journal ] Alexander Greß , Reinhard Klein Efficient representation and extraction of 2-manifold isosurfaces using kd-trees. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2004, v:66, n:6, pp:370-397 [Journal ] Reinhard Klein , Andreas Schilling , Wolfgang Straßer Reconstruction and Simplification of Surfaces from Contours. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2000, v:62, n:6, pp:429-443 [Journal ] Markus Wacker , Michael Keckeisen , Stefan Kimmerle , Wolfgang Straßer , Volker Luckas , Clemens Groß , Arnulph Fuhrmann , Mirko Sattler , Ralf Sarlette , Reinhard Klein Virtual Try-On. [Citation Graph (0, 0)][DBLP ] Informatik Spektrum, 2004, v:27, n:6, pp:504-511 [Journal ] Reinhard Klein , Daniel Cohen-Or , Tobias Hüttner Incremental view-dependent multiresolution triangulation of terrain. [Citation Graph (0, 0)][DBLP ] Journal of Visualization and Computer Animation, 1998, v:9, n:3, pp:129-143 [Journal ] Michael Guthe , Ákos Balázs , Reinhard Klein GPU-based trimming and tessellation of NURBS and T-Spline surfaces. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2005, v:24, n:3, pp:1016-1023 [Journal ] Reinhard Klein , Andreas Schilling Efficient rendering of multiresolution meshes with guaranteed image quality. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1999, v:15, n:9, pp:443-452 [Journal ] Jan Meseth , Michael Guthe , Reinhard Klein Interactive fragment tracing. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2005, v:21, n:8-10, pp:591-600 [Journal ] Patrick Degener , Reinhard Klein Texture Atlas Generation for Inconsistent Meshes and Point Sets. [Citation Graph (0, 0)][DBLP ] Shape Modeling International, 2007, pp:156-168 [Conf ] Andre Nicoll , Jan Meseth , Gero Müller , Reinhard Klein Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:569-579 [Journal ] Gero Müller , Jan Meseth , Mirko Sattler , Ralf Sarlette , Reinhard Klein Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:1, pp:83-109 [Journal ] The PROBADO Project - Approach and Lessons Learned in Building a Digital Library System for Heterogeneous Non-textual Documents. [Citation Graph (, )][DBLP ] Simple and Efficient Mesh Editing with Consistent Local Frames. [Citation Graph (, )][DBLP ] Augmented Compression for Server-Side Rendering. [Citation Graph (, )][DBLP ] Learning Distinctive Local Object Characteristics for 3D Shape Retrieval. [Citation Graph (, )][DBLP ] 1-2-tree: Semantic Modeling and Editing of Trees. [Citation Graph (, )][DBLP ] Efficient Resampling, Compression and Rendering of Metallic and Pearlescent Paint. [Citation Graph (, )][DBLP ] Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers. [Citation Graph (, )][DBLP ] Exploitation of human shadow perception for fast shadow rendering. [Citation Graph (, )][DBLP ] Verification of rendering quality from measured BTFs. [Citation Graph (, )][DBLP ] A 3D Shape Benchmark for Retrieval and Automatic Classification of Architectural Data. [Citation Graph (, )][DBLP ] Fast vector quantization for efficient rendering of compressed point-clouds. [Citation Graph (, )][DBLP ] Robust normal estimation for point clouds with sharp features. [Citation Graph (, )][DBLP ] GPU-based Collision Detection for Deformable Parameterized Surfaces. [Citation Graph (, )][DBLP ] Data-driven Local Coordinate Systems for Image-Based Rendering. [Citation Graph (, )][DBLP ] Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic initialization. [Citation Graph (, )][DBLP ] Efficient RANSAC for Point-Cloud Shape Detection. [Citation Graph (, )][DBLP ] Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements. [Citation Graph (, )][DBLP ] Context Aware Terrain Visualization for Wayfinding and Navigation. [Citation Graph (, )][DBLP ] BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs. [Citation Graph (, )][DBLP ] Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections. [Citation Graph (, )][DBLP ] Completion and Reconstruction with Primitive Shapes. [Citation Graph (, )][DBLP ] BTF Compression via Sparse Tensor Decomposition. [Citation Graph (, )][DBLP ] Variational Surface Approximation and Model Selection. [Citation Graph (, )][DBLP ] Search in 0.040secs, Finished in 0.042secs