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Anthony Steed :
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Mel Slater , Martin Usoh , Razia Geeas , Anthony Steed Creating animations using virtual reality ThatcherWorld: a case study. [Citation Graph (0, 0)][DBLP ] CA, 1995, pp:50-55 [Conf ] Barry Brown , Ian MacColl , Matthew Chalmers , Areti Galani , Cliff Randell , Anthony Steed Lessons from the lighthouse: collaboration in a shared mixed reality system. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:577-584 [Conf ] Andy Crabtree , Steve Benford , Tom Rodden , Chris Greenhalgh , Martin Flintham , Rob Anastasi , Adam Drozd , Matt Adams , Ju Row-Farr , Nick Tandavanitj , Anthony Steed Orchestrating a mixed reality game 'on the ground'. [Citation Graph (0, 0)][DBLP ] CHI, 2004, pp:391-398 [Conf ] Maia Garau , Mel Slater , Vinoba Vinayagamoorthy , Andrea Brogni , Anthony Steed , Martina Angela Sasse The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:529-536 [Conf ] William W. Gaver , John Bowers , Andrew Boucher , Hans Gellersen , Sarah Pennington , Albrecht Schmidt , Anthony Steed , Nicolas Villar , Brendan Walker The drift table: designing for ludic engagement. [Citation Graph (0, 0)][DBLP ] CHI Extended Abstracts, 2004, pp:885-900 [Conf ] Anthony Steed Being There Together? [Citation Graph (0, 0)][DBLP ] DS-RT, 2004, pp:- [Conf ] Katrien Jacobs , Jean-Daniel Nahmias , Cameron Angus , Alex Reche Martinez , Céline Loscos , Anthony Steed Automatic generation of consistent shadows for augmented reality. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2005, pp:113-120 [Conf ] Anthony Steed , Ian MacColl , Cliff Randell , Barry Brown , Matthew Chalmers , Chris Greenhalgh Models of Space in a Mixed-Reality System. [Citation Graph (0, 0)][DBLP ] IV, 2004, pp:768-777 [Conf ] M. Gillies , Vinoba Vinayagamoorthy , D. Robeterson , Anthony Steed A Platform Independent Architecture for Virtual Characters and Avatars. [Citation Graph (0, 0)][DBLP ] IVA, 2005, pp:492- [Conf ] Ashweeni Kumar Beeharee , Anthony Steed Filtering Location-Based Information Using Visibility. [Citation Graph (0, 0)][DBLP ] LoCA, 2005, pp:306-315 [Conf ] Richard Milton , Anthony Steed Correcting GPS Readings from a Tracked Mobile Sensor. [Citation Graph (0, 0)][DBLP ] LoCA, 2005, pp:83-94 [Conf ] Ashweeni Kumar Beeharee , Anthony Steed A natural wayfinding exploiting photos in pedestrian navigation systems. [Citation Graph (0, 0)][DBLP ] Mobile HCI, 2006, pp:81-88 [Conf ] Anthony Steed Supporting Mobile Applications with Real-Time Visualisation of GPS Availability. [Citation Graph (0, 0)][DBLP ] Mobile HCI, 2004, pp:373-377 [Conf ] Anthony Steed , Maria Spante , Ilona Heldal , Ann-Sofie Axelsson , Ralph Schroeder Strangers and friends in caves: an exploratory study of collaboration in networked IPT systems for extended periods of time. [Citation Graph (0, 0)][DBLP ] SI3D, 2003, pp:51-54 [Conf ] Martin Usoh , Kevin Arthur , Mary C. Whitton , Rui Bastos , Anthony Steed , Mel Slater , Frederick P. Brooks Jr. Walking > Walking-in-Place > Flying, in Virtual Environments. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1999, pp:359-364 [Conf ] Anthony Steed , Salvatore Spinello , Ben Croxford , Richard Milton Data Visualization within Urban Models. [Citation Graph (0, 0)][DBLP ] TPCG, 2004, pp:9-16 [Conf ] Anthony Steed , Daniel C. Alexander , Philip A. Cook , Chris Parker Visualizing Diffusion-Weighted MRI Data Using Collaborative Virtual Environment and Grid Technologies. [Citation Graph (0, 0)][DBLP ] TPCG, 2003, pp:156-161 [Conf ] Stephen R. Ellis , Katerina Mania , Alan Chalmers , Mark Billinghurst , Anthony Steed Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. [Citation Graph (0, 0)][DBLP ] VR, 2001, pp:310- [Conf ] Katerina Mania , Stephen R. Ellis , Mark Billinghurst , Anthony Steed Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies. [Citation Graph (0, 0)][DBLP ] VR, 2002, pp:299-0 [Conf ] Anthony Steed , Mel Slater , Amela Sadagic , Adrian Bullock , Jolanda G. Tromp Leadership and Collaboration in Shared Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 1999, pp:112-0 [Conf ] J. Howell , Yiorgos Chrysanthou , Anthony Steed , Mel Slater A market model for level of detail control. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:96-103 [Conf ] Russell Freeman , Anthony Steed , Bin Zhou Rapid scene modelling, registration and specification for mixed reality systems. [Citation Graph (0, 0)][DBLP ] VRST, 2005, pp:147-150 [Conf ] David Roberts , Robin Wolff , Oliver Otto , Dieter Kranzlmüller , Christoph Anthes , Anthony Steed Supporting social human communication between distributed walk-in displays. [Citation Graph (0, 0)][DBLP ] VRST, 2004, pp:81-88 [Conf ] Anthony Steed Efficient navigation around complex virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1997, pp:173-180 [Conf ] Anthony Steed , Roula Abou-Haidar Partitioning crowded virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 2003, pp:7-14 [Conf ] Anthony Steed , Emmanuel Frécon , Anneli Avatare Nöu , Duncan Pemberton , Gareth Smith The London Travel Demonstrator. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:50-57 [Conf ] Andrea Brogni , Vinoba Vinayagamoorthy , Anthony Steed , Mel Slater Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. [Citation Graph (0, 0)][DBLP ] VRST, 2006, pp:376-382 [Conf ] Ian MacColl , David E. Millard , Cliff Randell , Anthony Steed , Barry Brown , Steve Benford , Matthew Chalmers , Ruth Conroy Dalton , Nick Sheep Dalton , Areti Galani , Chris Greenhalgh , Danius T. Michaelides , Tom Rodden , Ian Taylor , Mark J. Weal Shared visiting in EQUATOR city. [Citation Graph (0, 0)][DBLP ] CVE, 2002, pp:88-94 [Conf ] Ralph Schroeder , Anthony Steed , Ann-Sofie Axelsson , Ilona Heldal , Åsa Abelin , Josef Wideström , Alexander Nilsson , Mel Slater Collaborating in networked immersive spaces: as good as being there together? [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2001, v:25, n:5, pp:781-788 [Journal ] Anthony Steed , Mel Slater 3D Interaction with the Desktop Bat. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1995, v:14, n:2, pp:97-104 [Journal ] Vinoba Vinayagamoorthy , Maia Garau , Anthony Steed , Mel Slater An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2004, v:23, n:1, pp:1-12 [Journal ] Emmanuel Frécon , Gareth Smith , Anthony Steed , Mårten Stenius , Olov Ståhl An Overview of the COVEN Platform. [Citation Graph (0, 0)][DBLP ] Presence, 2001, v:10, n:1, pp:109-127 [Journal ] David Lloyd , Anthony Steed , Adrian Bullock , Chris Greenhalgh , Emmanuel Frécon Making Networked Virtual Environments Work. [Citation Graph (0, 0)][DBLP ] Presence, 2001, v:10, n:2, pp:142-159 [Journal ] David J. Roberts , Robin Wolff , Oliver Otto , Anthony Steed Constructing a Gazebo: Supporting Team Work in a Tightly Coupled, Distributed Task in Virtual Reality. [Citation Graph (0, 0)][DBLP ] Presence, 2003, v:12, n:6, pp:644-657 [Journal ] Mel Slater , Anthony Steed A Virtual Presence Counter. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:5, pp:413-434 [Journal ] Mel Slater , Martin Usoh , Anthony Steed Depth of Presence in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 1994, v:3, n:2, pp:130-144 [Journal ] Anthony Steed , Mashhuda Glencross , Allen Bierbaum Product Review: An Overview of Cluster Solutions for Immersive Displays. [Citation Graph (0, 0)][DBLP ] Presence, 2003, v:12, n:4, pp:437-440 [Journal ] Jolanda G. Tromp , Anthony Steed , John R. Wilson Systematic Usability Evaluation and Design Issues for Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 2003, v:12, n:3, pp:241-267 [Journal ] Ilona Heldal , Anthony Steed , Maria Spante , Ralph Schroeder , Sophia Bengtsson , Marja Partanen Successes and Failures in Co-Present Situations. [Citation Graph (0, 0)][DBLP ] Presence, 2005, v:14, n:5, pp:563-579 [Journal ] Anthony Steed , Chris Parker Evaluating Effectiveness of Interaction Techniques across Immersive Virtual Environmental Systems. [Citation Graph (0, 0)][DBLP ] Presence, 2005, v:14, n:5, pp:511-527 [Journal ] Robert Leeb , Claudia Keinrath , Doron Friedman , Christoph Guger , Reinhold Scherer , Christa Neuper , Maia Garau , Angus Antley , Anthony Steed , Mel Slater , Gert Pfurtscheller Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles! [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:500-514 [Journal ] Anthony Steed , Cameron Angus Enabling Scalability by Partitioning Virtual Environments Using Frontier Sets. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:1, pp:77-92 [Journal ] Doron Friedman , Andrea Brogni , Christoph Guger , Angus Antley , Anthony Steed , Mel Slater Sharing and Analyzing Data from Presence Experiments. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:599-610 [Journal ] Doron Friedman , Robert Leeb , Christoph Guger , Anthony Steed , Gert Pfurtscheller , Mel Slater Navigating Virtual Reality by Thought: What Is It Like? [Citation Graph (0, 0)][DBLP ] Presence, 2007, v:16, n:1, pp:100-110 [Journal ] Mel Slater , Martin Usoh , Anthony Steed Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 1995, v:2, n:3, pp:201-219 [Journal ] Steve Benford , Holger Schnädelbach , Boriana Koleva , Rob Anastasi , Chris Greenhalgh , Tom Rodden , Jonathan Green , Ahmed Ghali , Tony P. Pridmore , Bill Gaver , Andy Boucher , Brendan Walker , Sarah Pennington , Albrecht Schmidt , Hans Gellersen , Anthony Steed Expected, sensed, and desired: A framework for designing sensing-based interaction. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2005, v:12, n:1, pp:3-30 [Journal ] Ashweeni Kumar Beeharee , Anthony Steed Minimising Pedestrian Navigational Ambiguities Through Geoannotation and Temporal Tagging. [Citation Graph (0, 0)][DBLP ] HCI (2), 2007, pp:748-757 [Conf ] Doron Friedman , Anthony Steed , Mel Slater Spatial Social Behavior in Second Life. [Citation Graph (0, 0)][DBLP ] IVA, 2007, pp:252-263 [Conf ] Ashweeni Kumar Beeharee , Anthony Steed Exploiting real world knowledge in ubiquitous applications. [Citation Graph (0, 0)][DBLP ] Personal and Ubiquitous Computing, 2007, v:11, n:6, pp:429-437 [Journal ] Mutable mapping: gradual re-routing of OSC control data as a form of artistic performance. [Citation Graph (, )][DBLP ] A novel brain-computer interface using a multi-touch surface. [Citation Graph (, )][DBLP ] Lie tracking: social presence, truth and deception in avatar-mediated telecommunication. [Citation Graph (, )][DBLP ] Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. [Citation Graph (, )][DBLP ] A Tool for Replay and Analysis of Gaze-Enhanced Multiparty Sessions Captured in Immersive Collaborative Environments. [Citation Graph (, )][DBLP ] Communicating Eye Gaze across a Distance without Rooting Participants to the Spot. [Citation Graph (, )][DBLP ] A Method for Predicting Marker Tracking Error. [Citation Graph (, )][DBLP ] High-Fidelity Avatar Eye-Representation. [Citation Graph (, )][DBLP ] Workshop 1: The Future Standards for Immersive VR. [Citation Graph (, )][DBLP ] Evaluating the Influence of Haptic Force-Feedback on 3D Selection Tasks using Natural Egocentric Gestures. [Citation Graph (, )][DBLP ] Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments. [Citation Graph (, )][DBLP ] Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together. [Citation Graph (, )][DBLP ] Does a Gradual Transition to the Virtual World increase Presence? [Citation Graph (, )][DBLP ] Is the rubber hand illusion induced by immersive virtual reality? [Citation Graph (, )][DBLP ] A simple method for estimating the latency of interactive, real-time graphics simulations. [Citation Graph (, )][DBLP ] A saliency-based method of simulating visual attention in virtual scenes. [Citation Graph (, )][DBLP ] Profiling the behaviour of 3D selection tasks on movement time when using natural haptic pointing gestures. [Citation Graph (, )][DBLP ] The role of posture in the communication of affect in an immersive virtual environment. [Citation Graph (, )][DBLP ] Editor's introduction. [Citation Graph (, )][DBLP ] Gradual transitions and their effects on presence and distance estimation. [Citation Graph (, )][DBLP ] Understanding and Realizing Presence in the Presenccia Project. [Citation Graph (, )][DBLP ] Future Standards for Immersive VR: Report on the IEEE Virtual Reality 2007 Workshop. [Citation Graph (, )][DBLP ] Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting. [Citation Graph (, )][DBLP ] Public Speaking in Virtual Reality: Facing an Audience of Avatars. [Citation Graph (, )][DBLP ] Small Group Behavior Experiments in the Coven Project. [Citation Graph (, )][DBLP ] Eye gaze in virtual environments: evaluating the need and initial work on implementation. [Citation Graph (, )][DBLP ] Search in 0.066secs, Finished in 0.070secs