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Ana Paiva: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Gerd Andersson, Kristina Höök, Dário Mourão, Ana Paiva, Marco Costa
    Using a Wizard of Oz study to inform the design of SenToy. [Citation Graph (0, 0)][DBLP]
    Symposium on Designing Interactive Systems, 2002, pp:349-355 [Conf]
  2. Carlos Martinho, Ana Paiva
    Using Anticipation to Create Believable Behaviour. [Citation Graph (0, 0)][DBLP]
    AAAI, 2006, pp:- [Conf]
  3. Rui Figueiredo, Ana Paiva
    Watch and Feel: An Affective Interface in a Virtual Storytelling Environment. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:915-922 [Conf]
  4. Lynne E. Hall, Sarah Woods, Ruth Aylett, Lynne Newall, Ana Paiva
    Achieving Empathic Engagement Through Affective Interaction with Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:731-738 [Conf]
  5. Celso de Melo, Ana Paiva
    Environment Expression: Expressing Emotions Through Cameras, Lights and Music. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:715-722 [Conf]
  6. Isabel Machado, Ana Paiva, Rui Prada
    Is the wolf angry or ... just hungry? [Citation Graph (0, 0)][DBLP]
    Agents, 2001, pp:370-376 [Conf]
  7. Carlos Martinho, Ana Paiva
    Pathematic Agents: Rapid Development of Believable Emotional Agents in Intelligent Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Agents, 1999, pp:1-8 [Conf]
  8. Ana Paiva, Ricardo Chaves, Moisés Piedade, Adrian Bullock, Gerd Andersson, Kristina Höök
    SenToy: a tangible interface to control the emotions of a synthetic character. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2003, pp:1088-1089 [Conf]
  9. Ana Paiva, João Dias, Daniel Sobral, Ruth Aylett, Polly Sobreperez, Sarah Woods, Carsten Zoll, Lynne E. Hall
    Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:194-201 [Conf]
  10. Rui Prada, Ana Paiva
    Believable groups of synthetic characters. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:37-43 [Conf]
  11. Marco Vala, Ana Paiva, Rui Prada
    From Motion Control to Emotion Influence: Controlling Autonomous Synthetic Characters in a Computer Game. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1302-1303 [Conf]
  12. Kristina Höök, Adrian Bullock, Ana Paiva, Marco Vala, Ricardo Chaves, Rui Prada
    FantasyA and SenToy. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:804-805 [Conf]
  13. Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machado, Ana Paiva, Rui Prada, Frank Tewissen
    Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach. [Citation Graph (0, 0)][DBLP]
    CRIWG, 2000, pp:94-0 [Conf]
  14. Ana Paiva, João C. P. Faria, Raul F. A. M. Vidal
    Specification-Based Testing of User Interfaces. [Citation Graph (0, 0)][DBLP]
    DSV-IS, 2003, pp:139-153 [Conf]
  15. Ana Paiva, John A. Self
    A Learner Model Reason Maintenance System. [Citation Graph (0, 0)][DBLP]
    ECAI, 1994, pp:193-196 [Conf]
  16. Ana Paiva, John A. Self, Roger Hartley
    On the Dynamics of Learner Models. [Citation Graph (0, 0)][DBLP]
    ECAI, 1994, pp:178-182 [Conf]
  17. João Dias, Ana Paiva
    Feeling and Reasoning: A Computational Model for Emotional Characters. [Citation Graph (0, 0)][DBLP]
    EPIA, 2005, pp:127-140 [Conf]
  18. Ana Paiva, Carlos Martinho, Eugénio de Oliveira
    Introduction. [Citation Graph (0, 0)][DBLP]
    EPIA, 2005, pp:101-101 [Conf]
  19. Nuno Otero, Ané Vala, Ana Paiva, Marcelo Milrad
    Learning with the Belife Simulation Tool: The Effects of Manipulation the Time Scale of Events and Collaboration Mode. [Citation Graph (0, 0)][DBLP]
    CELDA, 2004, pp:561-562 [Conf]
  20. Celso de Melo, Rui Prada, Guilherme Raimundo, Joana Paulo Pardal, Helena Sofia Pinto, Ana Paiva
    Mainstream Games in the Multi-agent Classroom. [Citation Graph (0, 0)][DBLP]
    IAT, 2006, pp:757-761 [Conf]
  21. Daniel Gonçalves, Pedro Machado, Ana Paiva
    A New Dynamic Model for a Multi-Agent Formation. [Citation Graph (0, 0)][DBLP]
    IBERAMIA, 1998, pp:88-99 [Conf]
  22. Ana Paiva, João C. P. Faria, Nikolai Tillmann, Raul F. A. M. Vidal
    A Model-to-Implementation Mapping Tool for Automated Model-Based GUI Testing. [Citation Graph (0, 0)][DBLP]
    ICFEM, 2005, pp:450-464 [Conf]
  23. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Towards tangibility in gameplay: building a tangible affective interface for a computer game. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:60-67 [Conf]
  24. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Demo: playingfFantasyA with senToy. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:303-304 [Conf]
  25. Lynne E. Hall, Sarah Woods, Kerstin Dautenhahn, Daniel Sobral, Ana Paiva, Dieter Wolke, Lynne Newall
    Designing Empathic Agents: Adults Versus Kids. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2004, pp:604-613 [Conf]
  26. Claude Frasson, Kaska Porayska-Pomsta, Cristina Conati, Guy Gouardères, W. Lewis Johnson, Helen Pain, Elisabeth André, Timothy W. Bickmore, Paul Brna, Isabel Fernández de Castro, Stefano A. Cerri, Cleide Jane Costa, James C. Lester, Christine L. Lisetti, Stacy Marsella, Jack Mostow, Roger Nkambou, Magalie Ochs, Ana Paiva, Fábio Paraguaçu, Natalie K. Person, Rosalind W. Picard, Candice Sidner, Angel de Vicente
    Workshop on Social and Emotional Intelligence in Learning Environments. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2004, pp:913- [Conf]
  27. Rui Prada, Isabel Machado, Ana Paiva
    TEATRIX: Virtual Environment for Story Creation. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2000, pp:464-473 [Conf]
  28. Rui Prada, Ana Paiva, Isabel Machado, Catarina Gouveia
    "You Cannot Use My Broom! I'm the Witch, You're the Prince": Collaboration in a Virtual Dramatic Game. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 2002, pp:913-922 [Conf]
  29. Ana Paiva, Isabel Machado
    Vincent, an Autonomous Pedagogical Agent for On-the-Job Training. [Citation Graph (0, 0)][DBLP]
    Intelligent Tutoring Systems, 1998, pp:584-593 [Conf]
  30. Cristina Conati, Stacy Marsella, Ana Paiva
    Affective interactions: the computer in the affective loop. [Citation Graph (0, 0)][DBLP]
    IUI, 2005, pp:7- [Conf]
  31. Ana Paiva, Isabel Machado, Rui Prada
    Heroes, villians, magicians, ...: dramatis personae in a virtual story creation environment. [Citation Graph (0, 0)][DBLP]
    Intelligent User Interfaces, 2001, pp:129-136 [Conf]
  32. Ruth Aylett, Rui Figueiredo, Sandy Louchart, João Dias, Ana Paiva
    Making It Up as You Go Along - Improvising Stories for Pedagogical Purposes. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:304-315 [Conf]
  33. Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala
    FearNot! - An Experiment in Emergent Narrative. [Citation Graph (0, 0)][DBLP]
    IVA, 2005, pp:305-316 [Conf]
  34. Pietro Casella, Ana Paiva
    MAgentA: An Architecture for Real Time Automatic Composition of Background Music. [Citation Graph (0, 0)][DBLP]
    IVA, 2001, pp:224-232 [Conf]
  35. Pietro Casella, Ana Paiva
    Mediating Action and Music with Augmented Grammars. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:207-211 [Conf]
  36. Carlos Martinho, Mário Rui Gomes, Ana Paiva
    Synthetic Emotension. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:57-61 [Conf]
  37. Celso de Melo, Ana Paiva
    A Story About Gesticulation Expression. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:270-281 [Conf]
  38. Rui Prada, Ana Paiva
    Intelligent Virtual Agents in Collaborative Scenarios. [Citation Graph (0, 0)][DBLP]
    IVA, 2005, pp:317-328 [Conf]
  39. Rui Prada, Marco Vala, Ana Paiva, Kristina Höök, Adrian Bullock
    FantasyA - The Duel of Emotions. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:62-66 [Conf]
  40. Guilherme Raimundo, João Cabral, Celso de Melo, Luís C. Oliveira, Ana Paiva
    Storytelling - The Difference Between Fantasy and Reality. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:464- [Conf]
  41. André Silva, Marco Vala, Ana Paiva
    Papous: The Virtual Storyteller. [Citation Graph (0, 0)][DBLP]
    IVA, 2001, pp:171-180 [Conf]
  42. Daniel Sobral, Isabel Machado, Ana Paiva
    Machiavellian Characters and the Edutainment Paradox. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:333-340 [Conf]
  43. Marco Vala, João Dias, Ana Paiva
    Mind the Body. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:469- [Conf]
  44. Marco Vala, Ana Paiva, Mário Rui Gomes
    Happy Characters Don't Feel Well in Sad Bodies! [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:72-79 [Conf]
  45. Carlos Martinho, Isabel Machado, Ana Paiva
    A Cognitive Approach to Affective User Modeling. [Citation Graph (0, 0)][DBLP]
    IWAI, 1999, pp:64-75 [Conf]
  46. Ana Paiva
    Affective Interactions: Toward a New Generation of Computer Interfaces? [Citation Graph (0, 0)][DBLP]
    IWAI, 1999, pp:1-8 [Conf]
  47. Marco Vala, Ana Paiva, Rui Prada
    "Tangible Influence": Towards a New Interaction Paradigm for Computer Games. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:68-79 [Conf]
  48. Pietro Casella, Ana Paiva
    Mediating Action and Background Music. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2003, pp:94-101 [Conf]
  49. Isabel Machado, Ana Paiva, Paul Brna
    Real Characters in Virtual Stories. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2001, pp:127-134 [Conf]
  50. Celso de Melo, Ana Paiva
    Environment Expression: Telling Stories Through Cameras, Lights and Music. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:129-132 [Conf]
  51. Ana Paiva
    The Role of Tangibles in Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:225-228 [Conf]
  52. Daniel Sobral, Isabel Machado, Ana Paiva
    Managing Authorship in Plot Conduction. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2003, pp:57-64 [Conf]
  53. André Silva, Guilherme Raimundo, Ana Paiva
    Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2003, pp:146-154 [Conf]
  54. Isabel Machado, Paul Brna, Ana Paiva
    1, 2, 3 .... Action! Directing Real Actors and Virtual Characters. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:36-41 [Conf]
  55. Sandy Louchart, Ruth Aylett, João Dias, Ana Paiva
    Unscripted Narrative for Affectively Driven Characters. [Citation Graph (0, 0)][DBLP]
    AIIDE, 2005, pp:81-86 [Conf]
  56. Carlos Martinho, Ana Paiva, Mário Rui Gomes
    Emotions for a Motion: Rapid Development of Believable Pathematic Agents in Intelligent Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 2000, v:14, n:1, pp:33-68 [Journal]
  57. Ana Paiva, João Dias, Daniel Sobral, Ruth Aylett, Sarah Woods, Lynne E. Hall, Carsten Zoll
    Learning By Feeling: Evoking Empathy With Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    Applied Artificial Intelligence, 2005, v:19, n:3-4, pp:235-266 [Journal]
  58. Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala, Sarah Woods, Lynne E. Hall
    Unscripted Narrative for Affectively Driven Characters. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:3, pp:42-52 [Journal]
  59. Ana Paiva, Marco Costa, Ricardo Chaves, Moisés Piedade, Dário Mourão, Daniel Sobral, Kristina Höök, Gerd Andersson, Adrian Bullock
    SenToy: an affective sympathetic interface. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum.-Comput. Stud., 2003, v:59, n:1-2, pp:227-235 [Journal]
  60. Celso de Melo, Ana Paiva
    Multimodal expression in virtual humans. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2006, v:17, n:3-4, pp:239-248 [Journal]
  61. Nadia Magnenat-Thalmann, Enhua Wu, Ana Paiva, Dinesh K. Pai
    Editorial. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2006, v:17, n:3-4, pp:141-144 [Journal]
  62. Yasmine Arafa, Luís Miguel Botelho, Adrian Bullock, Pedro Figueiredo, Patrick Gebhard, Kristina Höök, E. H. Mamdani, Ana Paiva, Paolo Petta, Phoebe Sengers, Marco Vala
    Affective Interactions for in Real-time Applications: the SAFIRA Project. [Citation Graph (0, 0)][DBLP]
    KI, 2004, v:18, n:1, pp:30-0 [Journal]
  63. Ana Paiva, Gerd Andersson, Kristina Höök, Dário Mourão, Marco Costa, Carlos Martinho
    SenToy in FantasyA: Designing an Affective Sympathetic Interface to a Computer Game. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 2002, v:6, n:5/6, pp:378-389 [Journal]
  64. Ana Paiva, Isabel Machado, Rui Prada
    The child behind the character. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part A, 2001, v:31, n:5, pp:361-368 [Journal]
  65. Elisabeth André, Ana Paiva
    Editorial. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 2003, v:13, n:1-2, pp:1-3 [Journal]
  66. Ana Paiva, John A. Self
    TAGUS - A User and Leamer Modeling Workbench. [Citation Graph (0, 0)][DBLP]
    User Model. User-Adapt. Interact., 1995, v:4, n:3, pp:197-226 [Journal]
  67. Rui Prada, Nuno Otero, Ana Paiva
    The user in the group: evaluating the effects of autonomous group dynamics. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:25-32 [Conf]
  68. Rui Prada, Ana Paiva
    Synthetic group dynamics in entertainment scenarios: creating believable interactions in groups of synthetic characters. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:3- [Conf]
  69. Celso de Melo, Ana Paiva
    Expression of Emotions in Virtual Humans Using Lights, Shadows, Composition and Filters. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:546-557 [Conf]
  70. Ricardo Cruz, António Brisson, Ana Paiva, Eduardo Lopes
    I-Sounds. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:766-767 [Conf]
  71. João Dias, Wan Ching Ho, Thurid Vogt, Nathalie Beeckman, Ana Paiva, Elisabeth André
    I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    ACII, 2007, pp:606-617 [Conf]
  72. Ruth Aylett, João Dias, Ana Paiva
    An Affectively Driven Planner for Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    ICAPS, 2006, pp:2-10 [Conf]
  73. Ana Paiva, Nikolai Tillmann, João C. P. Faria, Raul F. A. M. Vidal
    Modeling and Testing Hierarchical GUIs. [Citation Graph (0, 0)][DBLP]
    Abstract State Machines, 2005, pp:329-344 [Conf]
  74. Guilherme Raimundo, João Cabral, Celso de Melo, Luís C. Oliveira, Ana Paiva, Isabel Trancoso
    Telling Stories with a Synthetic Character: Understanding Inter-modalities Relations. [Citation Graph (0, 0)][DBLP]
    COST 2102 Workshop, 2007, pp:310-323 [Conf]
  75. Carlos Martinho, Ana Paiva
    It's All in the Anticipation. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:331-338 [Conf]
  76. Tiago Alves, Ana Simões, Marco Vala, Ana Paiva, Adrian McMichael, Ruth Aylett
    From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous Characters. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:350-351 [Conf]
  77. Ana Paiva, João C. P. Faria, Raul F. A. M. Vidal
    Towards the Integration of Visual and Formal Models for GUI Testing. [Citation Graph (0, 0)][DBLP]
    Electr. Notes Theor. Comput. Sci., 2007, v:190, n:2, pp:99-111 [Journal]
  78. Isabel Machado, Paul Brna, Ana Paiva
    Tell Me a Story. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2005, v:9, n:1, pp:34-48 [Journal]

  79. Narrative Learning Environments. [Citation Graph (, )][DBLP]


  80. FearNot! demo: a virtual environment with synthetic characters to help bullying. [Citation Graph (, )][DBLP]


  81. What can i do with this?: finding possible interactions between characters and objects. [Citation Graph (, )][DBLP]


  82. Agents that remember can tell stories: integrating autobiographic memory into emotional agents. [Citation Graph (, )][DBLP]


  83. iCat: an affective game buddy based on anticipatory mechanisms. [Citation Graph (, )][DBLP]


  84. Learning to interact: connecting perception with action in virtual environments. [Citation Graph (, )][DBLP]


  85. So tell me what happened: turning agent-based interactive drama into comics. [Citation Graph (, )][DBLP]


  86. iCat, the chess player: the influence of embodiment in the enjoyment of a game. [Citation Graph (, )][DBLP]


  87. Using rituals to express cultural differences in synthetic characters. [Citation Graph (, )][DBLP]


  88. But that was in another country: agents and intercultural empathy. [Citation Graph (, )][DBLP]


  89. 04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans. [Citation Graph (, )][DBLP]


  90. BeLife: A Simulation Tool to Support Learning about Photosynthesis. [Citation Graph (, )][DBLP]


  91. Detecting user engagement with a robot companion using task and social interaction-based features. [Citation Graph (, )][DBLP]


  92. Improving Adaptiveness in Autonomous Characters. [Citation Graph (, )][DBLP]


  93. MAY: My Memories Are Yours. [Citation Graph (, )][DBLP]


  94. Influence of Music and Sounds in an Agent-Based Storytelling Environment. [Citation Graph (, )][DBLP]


  95. One for All or One for One? The Influence of Cultural Dimensions in Virtual Agents' Behaviour. [Citation Graph (, )][DBLP]


  96. An Immersive Approach to Evaluating Role Play. [Citation Graph (, )][DBLP]


  97. "Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction. [Citation Graph (, )][DBLP]


  98. ION Framework - A Simulation Environment for Worlds with Virtual Agents. [Citation Graph (, )][DBLP]


  99. Creating Individual Agents through Personality Traits. [Citation Graph (, )][DBLP]


  100. FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education. [Citation Graph (, )][DBLP]


  101. Emergent Stories Facilitated. [Citation Graph (, )][DBLP]


  102. FearNot!: providing children with strategies to cope with bullying. [Citation Graph (, )][DBLP]


  103. Intelligent NPCs for Educational Role Play Game. [Citation Graph (, )][DBLP]


  104. A Dimensional Model for Cultural Behavior in Virtual Agents. [Citation Graph (, )][DBLP]


  105. Teaming up humans with autonomous synthetic characters. [Citation Graph (, )][DBLP]


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